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Killing Floor

Platform(s): PC
Genre: Action
Publisher: Valve
Developer: Tripwire Interactive

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Killing Floor Gold Edition' Bundles DLCs, Adds New Playable Character

by Rainier on April 19, 2012 @ 6:22 a.m. PDT

Killing Floor is a first-person co-op survival horror, set in and around London after a mad scientist’s “specimens” have broken loose and gone on the rampage.

Killing Floor is co-op survival horror game. Up to 6 players in online co-op mode, or just you, on your own, playing the Solo mode. The aim – cleanse each area of zombies, in waves, until you get to the last one. The Big One. The Patriarch. Then exterminate him, too. Actually, they aren’t “zombies”. They are the left-over “specimens” from a cheap and dirty government program to clone soldier-monsters. The basic ones will just munch on your arm and try to disembowel you. The bigger ones were the first ones they tried arming. Nothing much. Just a chainsaw or a blade for starters. They had just got on to the chain gun and rockets when the government tried to secretly shut down their secret program.

But, in the typical way these things go, the program didn’t want to be shut down. The specimens got loose. No-one was left alive to turn off the specimen-cloning equipment. And now they are running amok. Well, some of them are running amok. Others are shambling amok or even jumping amok, but you get the idea.

The police were sent in, but that wasn’t even a challenge for the specimens. The first army units hadn’t been warned what to expect. The screams of “its got a bloody chainsaw!” over the radios probably didn’t do much for morale, as whole units were chewed up. Quite literally, in some cases, of course.

To celebrate crossing the threshold of 1 million copies sold for their first person co-op zombie shooter Killing Floor, developer Tripwire Interactive and its retail publishing partner Iceberg Interactive jointly announce the upcoming release of Killing Floor ‘Gold Edition’ (PC).

Killing Floor Gold Edition will include the base game, all DLC available to date and most importantly, a brand new female character which will also introduce female voice overs for players in the game, supported in English, German and French. The Killing Floor Gold Edition retail box, coming in a slipcase packaging with brand new cover, is available for pre-order purchase (shipping June 1st) at the Iceberg Webshop for Europe and the Tripwire Webshop for North America and will appear on European retail shelves in June.

Erik Schreuder, CEO of Iceberg Interactive says: “Killing Floor has proven a very addictive and fun game that has done extremely well. I am proud to say we were very involved in the creation of this Gold Edition and are thrilled to be part of the Killing Floor milestones that were achieved over the past three years. We admire the way that Tripwire Interactive have kept on building the Killing Floor brand with fresh DLC and seasonal events over time. The Gold Edition is a tribute to that as it includes both all previously released DLC plus a completely new playable character unique to this edition.”

Alan Wilson, VP at Tripwire Interactive says: “We were thrilled to hit the 1 million copies sold milestone. This Gold Edition will appeal to both existing players, who will now have a unique and exclusive female in-game character and to new players, who can jump in to the game with the complete set of available DLC characters. For players who already own the game, the copy of the game and DLC included will, of course, be tradeable in Steam, so that they can give the base game to a friend to join them.”

Key features:

  • Co-op game mode for up to six players obliterating multiple waves of specimens
  • Solo game mode for offline play
  • Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer
  • 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
  • 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
  • Add in a welder, medical tools and body armor to help the players survive
  • Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
  • Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
  • Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
  • Full support for Steamworks features, including Steam Achievements and Friends
  • Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
  • Includes SDK for the creation of new levels and mods

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