Archives by Day

Two Worlds II

Platform(s): PC, PlayStation 3, Xbox 360
Genre: RPG/Action
Publisher: TopWare Interactive
Developer: Reality Pump
Release Date: Feb. 8, 2011 (US), Feb. 4, 2011 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Two Worlds II' (ALL) Free Easter DLC Available NOW

by Rainier on April 5, 2012 @ 6:23 a.m. PDT

Two Worlds II offers adventurers the thrilling experience of a perilous and daring journey throughout a vast magical land. Rich in story, detail and content, 2W2 offers an array of unique approaches to classic game elements that push the envelope for the fantasy RPG genre.

Get the Two Worlds II Easter DLC off WP (35mb)

In this new Defense Mode, the old-school gameplay of classic castle-defense games is given new life. Since 1992 this gameplay mechanic has never degraded of its addictiveness and interest to gamers worldwide. Now, in Two Worlds 2, the game-design has been pushed forward once more. The player must team-up and defend Gandohar - the main villain of the Two Worlds 2 campaign - against constant waves of AI enemies. Tactical moves and solid teamwork, while using all the necessary skills, is paramount to survive these thrilling battles.

Alexandra Constandache CEO TopWare Interactive Inc. : “TopWare Interactive wants to push the idea of real-time, online, role play gaming a step further and has implemented this in the new Defense-Mode. We’ve had a ton of feedback from our community, asking for a gameplay mode that combines the classic style known from our Castle Defense game, but with all the features of a 3D action role playing game. We want to thank the fans for their immense feedback and let them know that they’re the reason why we’re releasing the DLC for free. We’re always eager for any and all feedback that can help us to make our games even better.”

Two Worlds II presents a totally new gamer experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an unforgettable experience where excitement, sheer enjoyment and graphics rule. “Two Worlds II” simply sets new technical benchmarks in the RPG genre, thanks not least to its seemingly unlimited number of dynamic light sources, micro-detail Parallax Mapping, 24 Bit HDR Post Processing, Space Ambient Occlusion and Human Eye Accommodation.

Rescued from prison by former enemies, the player once again assumes control of the unnamed hero, only to find the world of Antaloor has been forever changed in their absence. 

Boasting a diverse, living world and a limitless open narrative, Two Worlds II could very well be the next sleeper hit of the genre.  Antaloor is a mythic world of pristine savannahs and mordant swamps, celestial cities teeming with life that will rise or fall entirely depending of the player's actions, as the reign of the implacable despot Gandohar threatens to throw the world into a state of irreversible decay.

Featuring the all-new GRACE game engine, Two Worlds II seeks to offer an immersive blend of two of the most important role playing elements - strong atmosphere and dazzling visuals. Incorporating cutting-edge technology features such as Real Eye Adaptation, HD Dynamic Motion Capture, and Multi-Source Dynamic Lighting, the world of Antaloor comes alive like never before as a true role-player’s paradise.


More articles about Two Worlds II
blog comments powered by Disqus