Archives by Day

Skullgirls

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Fighting
Publisher: Autumn Games
Developer: Reverge Labs
Release Date: April 11, 2012

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'Skullgirls' (ALL) Gets Priced And Dated

by Rainier on April 6, 2012 @ 8:37 p.m. PDT

Skullgirls is a fast-paced 2D fighting game that puts players in control of fierce female warriors in an extraordinary Dark Deco world.

Set in the fictional Canopy Kingdom, Skullgirls pits players against ranks of deadly but beautiful opponents in an attempt to control the enigmatic Skull Heart, a mysterious artifact with the power to bestow wishes – but not without a substantial price. Should the soul be less than pure, both the victor’s wish and her being shall be corrupted into a living nightmare that haunts humanity. She will be known as the Skullgirl, a monstrous entity of immense power.

Skullgirls uses advanced graphical technology to feature the unique art of Alex Ahad (Scott Pilgrim, Lava Punch) in collaboration with renowned tournament champion Mike “Mike Z” Zaimont.

Skullgirls is expected to become a mainstay within the tournament scene, starting with four tournaments in April and more tournaments to be announced in the coming weeks:

  • Texas Showdown Championships:  Houston – April 6-8
  • PowerUp 2012: Cincinnati – April 13-15
  • Stunfest: Rennes, France – April 13-15
  • ESC: The Elite Series at Wizard World Toronto Comicon: Toronto – April 14-15
Key Features
  • Femme Fatales: Players can choose from eight inimitable characters, including amnesiac schoolgirl Filia and sassy circus performer Cerebella, as they fight their way through a gauntlet of deadly opponents in an attempt to control the enigmatic Skull Heart.
  • Pretty as a Picture: Using Reverge Labs' proprietary sprite-based game engine, Skullgirls’ graphics combine 2D art with real-time lighting effects, a feature never before achieved in a game of its type. The Dark Deco visuals are drawn at twice the resolution usually shown on 1080p high-definition screens, allowing for more detailed characters and in-game effects. 
  • As You Wish: Players have various ways to  battle it out in Skullgirls, including VS mode, arcade mode, story mode and training mode, encountering different aspects of the fighting experience with each type of gameplay.
  • Battle it Out in the Canopy Kingdom: As players compete for the Skull Heart, they will fight in numerous themed stages throughout the Canopy Kingdom, including an evil underground labyrinth, an extravagant casino and a moving glass-windowed elevator with dramatic views of the city. Each stage combines static hand-drawn art with lively effects to create dynamic environments.
  • Bragging Rights: Players can easily share their in-game victories with the rest of the world. Replays and highlights of matches can be uploaded directly to YouTube or Facebook; ideal for tournament recording or simply boasting a successful battle.

Skullgirls will be available on PlayStation Network for $14.99 and on Xbox Live Arcade for 1200 Microsoft Points.


More articles about Skullgirls
blog comments powered by Disqus