Level 1313 is a dark, vast subterranean metropolis beneath the surface of the planet Coruscant where the criminal underworld thrives. A third person action adventure game, players will take on the role of a lethal bounty hunter navigating through this ruthless world in a high-octane thrill ride.
Star Wars 1313 will feature epic action adventure game play including exotic weaponry and gadgets that bounty hunters depend on for survival. In addition, the game will feature a combination of agile cover-based combat, epic platforming and seamless playable cinematic game play. Players will experience awe-inspiring and action-packed cinematic sequences, constantly staying engaged through the threat, pressure and tension of this criminal underworld.
“We’re excited to share one of the projects LucasArts has been hard at work developing,” said Paul Meegan, President, LucasArts. “Star Wars 1313 dives into a part of the Star Wars mythos that we’ve always known existed, but never had a chance to visit. We are committed to bringing the best gameplay experience and visual fidelity to life and I truly believe the work we are showcasing at E3 will speak for itself.”
In a fully integrated game development approach, LucasArtsis bringing in top artistic and technical talent from all parts of the Lucasfilm organization, including Industrial Light & Magic, Skywalker Sound and Lucasfilm Animation Ltd. Through shared tools and technologies while using the Unreal engine as a foundation, the teams are able to create a more emotional and visceral connection between the game and the player. With cutting edge full body performance capture, high-end Hollywood visual effects techniques and leveraging Lucasfilm talent across the board, Star Wars 1313 promises to deliver a completely immersive experience set in a brand new mature Star Wars world.
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