A few days into the Wildman kickstarter campaign GPG CEO Chris Taylor made an emotional update revealing that most of his staff was let go — a tough but necessary decision, he claims — and now the future of Gas Powered Games depends on the success of the kickstarter campaign.
Imagine a game where you control a single hero unit—the “Wildman”—in the middle of a raging battle between opposing forces in a specially designed War Zone. You engage the enemy and see your opponent switching tactics, forcing you to reconfigure your army to counter. You push the enemy back to their base before facing your opponent’s champion. Over the course of this battle, you upgrade your armies with new technology, execute special abilities, construct defenses, change your army composition, and shape-shift into new forms that grant you new abilities. This is Wildman.
Now imagine that between these War Zone battles you can go on role-playing adventures. You can explore fantastical environments. You can discover ancient dungeons full of mystery and treasure. You can earn new skills. You can discover and equip new weapons and armor. You can collect materials. You can craft new items. You can fight relentless onslaughts of men and monsters. This is also Wildman.
Wildman will be funded with a Kickstarter campaign, with a goal of raising $1.1 million in pledges.
Wildman will feature a score from the legendary Jeremy Soule, composer for Total Annihilation, Dungeon Siege, Supreme Commander, Skyrim, Morrowind, Oblivion, Icewind Dale, Neverwinter Nights, Dawn of War, and pretty much every other game with an epic score.
- Going to War: Build your army and fight against opposing champions armies for great rewards in hand-crafted War Zones.
- Exploring the World: Go on RPG Adventures in amazing and epic environments; discover secret dungeons; fight battles against rampaging hordes of monsters; find and equip new weapons and armor.
- Evolving or Dying: Steal technology from your defeated opponents and use it against them in future battles.
- Smashing and Destroying: Advanced physics and destructible environments deliver highly visceral (and bloody) combat.
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