J.U.L.I.A. is a narrative driven adventure game in a science-fiction scenario: In the year 2430, Rachel Manners, a 35 year old astrobiologist and member of an elite group of scientists, which is sent off in a giant space ship to mankind’s most exciting space mission: to explore the first ever discovered extra-terrestrial life-forms.
After a long journey, Rachel suddenly awakes from a cryogenic sleep. She has no idea why she has been put into this hibernation, elusive memories to what happened before and just starts to find out that she is the only human survivor of her team. To make things worse, their space probe, currently orbiting an unknown planet in a far-off solar system, is severely damaged. Together with her now only companions – J.U.L.I.A., the spaceship’s very temperamental artificial intelligence system, and Mobot, a huge reconnaissance robot, Rachel now has to solve the mysteries of the events on board the space vessel, repair it and explore the unknown planet. It won’t take long until she encounters first extra-terrestrial life-forms…
CBE software would like to inform that this step had to be taken due to the reason that Lace Mamba Global has breached the exclusive publishing agreement for the video games J.U.L.I.A. and J.U.L.I.A. Untold.
Lace Mamba Global ltd. has neither delivered royalty reports nor paid any of the money mutually agreed upon in the said publishing agreement for the period of 10 months. Two official letters were sent with an attempt to settle the situation peacefully. Neither of them however has triggered any kind of response. For that reason Lace Mamba Global is no longer allowed to publish videogames J.U.L.I.A. (PC) and J.U.L.I.A. Untold (iOS).
CBE software will now contact all distribution channels and inform them that they are no longer allowed to sell J.U.L.I.A. without a prior written distribution agreement with CBE software.
Jan Kavan, director at CBE software, comments upon the current situation: "It's an extremely sad ending of the past four years of our life. We've created the game using our very own budget without any external funding yet we were able to create a title we are really proud of. When well-known publisher, whom we have trusted so much, behaved like that, it was an extremely demotivating experience for us. Moreover we've handed them both games as finished products so there was not any risk involved for them. Such nefarious behavior had an absolutely destructive impact on our small independent studio. Unfortunately similar story just recently announced by Colibri Games (Tiny Bang Story) ensured us that it's not a misunderstanding and that we have to act."
To recover from this situation CBE software would also like to announce that J.U.L.I.A. has been added to Steam Greenlight.
"We plan to do a remastered version with changing things which were not all that well received by players and we will include a bonus soundtrack as a part of the Steam release. Even if you own the game already, please upvote J.U.L.I.A. there. Steam could help us survive the situation and recover from this unexpected blow. If we get greenlit, we will also issue a patch for existing J.U.L.I.A. owners which will add the remastered functionality.“, finishes Jan Kavan.
The Steam Greenlight campaign is located here.
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