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Panzer Corps

Platform(s): PC
Genre: Strategy
Publisher: Slitherine (EU), Matrix Games (US)
Developer: The Lordz Games Studio
Release Date: July 11, 2011

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Panzer Corps' v1.21 Patch Available NOW

by Rainier on Oct. 16, 2013 @ 11:19 a.m. PDT

Panzer Corps follows in the footsteps of Strategic Simulations Inc.'s Panzer General (1994) and shares the same level of engagement and strategic depth. Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance.

Get the Panzer Corps v1.21 Patch off WP (645mb)

The v1.21 update fixes advanced options in GC - fixed the issue with too generous hero assignment in GC, disbanding 0-strength no longer gives prestige, kamikaze units (like V weapons) no longer get to reform.  Also the Afrika Korps intro movie has been fixed - replays no longer display danger dots when moving airplanes, and a few more experimental options which were used in the Allies beta are now available via gamerules.pzdat file. 

The patch is compatible with the original game, Afrika Korps and Allied Corps. 

v1.21 – October 16,2013

• Change List
o
Fixed advanced options in GC
o Fixed the issue with too generous hero assignment in GC
o Fixed default game layout: if the patch is installed on PzC Wehrmacht, UI will not
default o Allied skin after install.
o Kamikaze units (like V weapons) no longer get to reform list.
o Fixed AK intro movie - should play correctly now if AK expansion is activated.
o When starting GC, UI skin should switch to german, unless Allies in the only
installed expansion.
o Disbanding 0-strength no longer gives prestige. Disbanding understrength units (e.
g. 1-strength) gives proportionally less prestige.
o The game should now display an error in case it fails to save the game (bad file
name etc.)
o Replays no longer display danger dots when moving airplanes.
• Other changes:
o If "Custom difficulty" checkbox is not checked, difficulty sliders are updated to
reflect the currently selected difficulty level.
Unlocked a few more experimental options which were used in the Allies beta,
available via
o gamerules.pzdat file.

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance.

Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions.

Key Features:

  • 400 unit types, divided into 19 unit classes with 20 detailed parameters to identify units abilities, 17 terrain types affecting gameplay in various way. Panzer Corps will celebrate the glory days of strategy gaming with the aim of attracting new players to the genre;
  • Campaign: all 26 scenarios are combined into a large campaign tree with several entry points at various stages of the war. Depending on the outcome of each battle (decisive victory, marginal victory or defeat), the player will be faced with different challenges and a progress along different parts of the campaign tree;
  • Nations: all major and many minor nations represented: Germany, Italy, Poland, France, Great Britain, USA, USSR, Norway, Belgium, Netherlands, Albania, Romania, Greece and more.
  • Core units that travel with you throughout the campaign gaining experience and that can be upgraded as new weapon technologies become available.

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