Nether forces players to make quick life-saving decisions in an unforgiving environment.
In this post-apocalyptic urban world, death is waiting around every corner, at the top of high-rise buildings, and in the grasp of powerful teleporting creatures known as nethers. To navigate this high-tension environment, players must use skill and cunning in order to obtain food, weapons, supplies, and other resources necessary to survive in a desolate and dangerous city. Players will need to choose whether or not to team up with others or go at it solo against the nethers, other players, and unpredictable, treacherous world objectives. In the end, players must decide if they will Prey or Pray.
“As an online multiplayer game, we feel strongly that the focus is on community collaboration so we want to reward the early players with solid pre-order incentives and really make them a part of the future of the rich, urban environment that is Nether,” said Chip Sineni, Creative Director at Phosphor Games. “We want to develop a game that fans are enthusiastic to play, and there isn’t a better way to give players the experience they crave than to get them involved in selecting which features are patched in next.”
Pre-orders for Nether begin today and those who pre-order can gain access to the game as early as October 31, 2013. Players who pre-purchase the game will receive 72-hour guest game keys for friends as well as other in-game perks.
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