The year is 1996, five years after the dissolution of the Soviet Union, a string of accidents and murders have gone unnoticed by the public, but have put the world of espionage on high alert. Former Cold War operatives, believing their cover intact, are being assassinated around the globe. Soviet and NATO spies are being targeted indiscriminately, causing turmoil and suspicion on all sides.
Featuring asymmetrical cooperative gameplay (hacker and field agent team), Clandestine transports players to locations around the globe from the underground tunnels of Vienna to secret NSA bunkers in Washington, where they must use tactics and stealth to infiltrate corporate headquarters, hideouts and safe houses to determine who is behind the string of murders and lift the curtain of conspiracy.
“After our success with our debut release Expeditions: Conquistador, we wanted to create a new kind of play experience based on our love for tactical stealth games”, said Ali Emek, Producer from Logic Artists. “With the addition of asymmetrical co-op gameplay between the field agent and hacker, Clandestine gives a unique spin to this genre. Set during the ‘90s, we have worked hard to recreate the feel and atmosphere of the decade in the game, and we are excited to see how players react to this iconic time in technological development”.
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