Kojima Productions has created Metal Gear Solid V: Ground Zeroes as an entry experience and prologue to the events of Metal Gear Solid V: The Phantom Pain. It will serve to introduce key gameplay components that will be fully realised in the fifth, full Metal Gear Solid epic, and act as a bridge between the linearity of existing titles and the full open-world environments of Metal Gear Solid V: The Phantom Pain.
Kojima Productions announced the "Jamais Vu" exclusive mission for X360/XOne fans.
As a throwback to the 1988 Kojima-helmed, cult favorite game, "Snatcher," the menacing bioroid "Snatchers" are dropped into Camp Omega to kill and steal identities of everything they come in contact with. But to kill off old enemies, players need a new hero- enter Raiden, the superhuman ninja cyborg from previous Metal Gear titles, including most recently Metal Gear Solid Revengeance. This time, Raiden dispenses with his HF Blade in favor of heavy weaponry to annihilate the "Snatcher" threat.
Metal Gear Solid V: Ground Zeroes charts a rescue mission as users infiltrate a Cuban prison camp, and sets in motion a series of events that culminate in the stunning plotlines of Metal Gear Solid V: The Phantom Pain. The prelude showcases key advances to the series made possible by its use of Kojima Productions’ FOX Engine, with a large open environment, and missions where time of day and weather have a dynamic effect on the game and its missions. These elements will play a vital part in the story set up in Metal Gear Solid V: Ground Zeroes, while familiarising users with the possibilities they offer ahead of Metal Gear Solid V: The Phantom Pain.
Metal Gear Solid V: Ground Zeroes will be available for PS3/X360 (£29.99/$29.99, digital retail £19.99/$19.99) and PS4/XOne (£39.99/$39.99, digital retail £29.99/$29.99).
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