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Combat Mission: Battle for Normandy

Platform(s): PC
Genre: Action
Publisher: Battlefront.com

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Combat Mission: Battle for Normandy' v2.01 Patch Available NOW

by Rainier on Feb. 20, 2013 @ 10:49 a.m. PST

Combat Mission: Battle for Normandy faithfully recreates the experience of tactical land warfare in Western France during World War Two. The first installment in this new series covers the three months after the Allied D-Day landings in Normandy in June 1944, from Operation Overlord in June through the Cobra Breakout in August.

Get the Combat Mission: Battle for Normandy v2.01 Patch off WP (65mb)

New 2.01 Feature List
  • Corrected issues with deploying MGs in buildings.
  • Soldiers fire weapons faster at short ranges, especially Garand rifles.
  • Small arms fire causes more suppression than before.
  • General improvements to MG performance behavior. See note below this list for more information.
  • Sandbags, wire, foxholes, hedgehogs, and trenches are correctly treated as "lower down" for spotting purposes.
  • Pistol accuracy slightly reduced.
  • BAR range increased to 800m.
  • Shaders optimized for nVidia and ATI.
  • Moving a mortar even a short distance causes greater loss of target acquisition.
  • Bunker-mounted MGs are more accurate than before.
  • SS leaders have correct poncho camouflage pattern.
  • Corrected an accuracy problem with on-map indirect fire.
  • Crews bailed out of destroyed vehicles have more jittery morale.
  • Corrected a vehicle navigation problem on bridges.
  • Target line for area fire is slightly thicker to differentiate it.
  • Shooting at bunkers from very short range works better.
  • Daimler SOD given a mounted Bren LMG.
  • Fixed a bug causing immobilized MG teams after dismounting from MG bunkers.
  • Purple "pop smoke" target line goes away when it should.
  • Better small-arms aiming at unarmored vehicles.
  • Minor TO&E fixes.
  • Fixed a bug that occasionally caused weapons crews to move back to an old position when deploying their weapon.
  • Fixed a bug that caused some Macs to crash while loading scenarios.

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