Metal Gear Rising: Revengeance

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Konami
Developer: Platinum Games
Release Date: Feb. 19, 2013

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Metal Gear Rising: Revengeance' (ALL) Gets PS3 Exclusive VR Missions

by Rainier on Feb. 4, 2013 @ 3:36 p.m. PST

Metal Gear Rising: Revengeance is an all new breath-taking action title wherein the player guides Raiden through a series of beautifully-realized stages. Raiden is armed with a High Frequency katana blade which he uses to cut through anything that stands in his way.

Metal Gear Rising: Revengeance takes the renowned Metal Gear franchise into exciting new territory by focusing on delivering an all-new action experience unlike anything that has come before. The title brings two of the world's most respected teams together with a common goal of providing players with a fresh synergetic experience that combines the best elements of pure action and epic storytelling, all within the expansive Metal Gear universe.  Metal Gear Rising: Revengeance introduces Raiden as the central character; a child soldier transformed into a cyborg ninja, equipped with a high-frequency katana blade and a soul fueled by revenge.

Adding 30 all-new missions to the game, featuring that classic VR/Virtual Reality look inspired by the original Metal Gear Solid: VR Missions, the pack is pure, uncut gameplay that pushes Raiden’s Cyborg body to its limits, and PS3 exclusive

Featuring a mix of combat training, tactical maneuvering, stealth-based approaches and more, these missions will both provide practice in which to hone your skills in original stages not seen the in the game’s campaign, and feature an eclectic mix of challenges that any veteran of Metal Gear Solid 2: Substance or Metal Gear Solid: VR Missions would come to expect. And, in an interesting twist, you’ll be able to take control of the much loved/hated Dwarf Gekko in the VR Missions.

In the near future, cyborg technology has become commonplace throughout society. 

Three years have passed since the collapse of the Patriots system that had been secretly controlling the global power balance from the shadows.  However, peace remains elusive.  The dissemination of cybernetic technology has triggered instability and conflict as those who control the trade gain increasing power.  Furthermore, large 'Private Military Companies', or PMCs, that had been supported and controlled by the Patriots have collapsed, spawning countless rogue entities with origins to larger criminal organizations.  These renegade PMCs employing cyborg technology have become increasingly more disruptive shifting policy and power at will.  


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