Archives by Day

December 2014
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
28293031

WildStar

Platform(s): PC
Genre: Online Multiplayer
Publisher: NCSoft
Developer: Carbine Studios
Release Date: June 3, 2014

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'WildStar' Coming In 2013, Unveils More Details - Trailer

by Rainier on Feb. 6, 2013 @ 1:00 p.m. PST

WildStar offers epic high adventure, where players make their mark as Explorers, Soldiers, Scientists or Settlers and lay claim to a mysterious planet on the edge of known space.

Get the WildStar Trailer off WP (115mb)

WildStar’s iconic visual style and “Momentum Mechanics” immerse players in a deep world stacked with content, challenges and rewards that respond to the play style choices of individual players.  Depending on a combination of faction, race, class and path, WildStar will present gamers with unending surprises, mini-quests and challenges, ensuring that their experiences are fun and fresh.

WildStar takes place on the planet Nexus, a mysterious world vacated by the ancient Elden but left rich with treasures and technologies to discover and acquire.

Newly revealed details:

  • The Exile Faction: Comprised of a loose group of cast-offs and mercenaries, the Exiles were forced from their home planets and banded together out of necessity. They were the first to settle Nexus.
  • Deradune: A new zone full of savage wildlife, both native and introduced. It’s the starting zone for a new race, more details shortly...
  • The Soldier Path: Designed to cater to players who prefer combat gameplay. Soldiers are given special path-specific quests and actions that provide a varied combat experience
  • The Explorer Path: The choice for map completionists and in-game orienteers. The Explorer Path is all about getting to that high peak and areas others can’t reach.

More articles about WildStar
blog comments powered by Disqus