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Shackleton Crater

Platform(s): PC
Genre: Simulation
Developer: Joe Got Game
Release Date: Spring 2014

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Shackleton Crater' Announced, Seeks Crowd Funding - Screens & Trailer

by Rainier on March 11, 2013 @ 10:29 a.m. PDT

A uniquely fast-paced strategic simulation, Shackleton Crater brings to life the exploration and colonization of the southern pole of the moon across a one-hundred year period beginning in the near future.

Get the Shackleton Crater Trailer off WP (10mb)

Using actual lunar mapping data and satellite photos in concert with the Unity 3D engine, Shackleton Crater offers an ultra-realistic, finely detailed background to the player’s efforts to reach the moon. Players will also be tasked with the managing of basic resources in the face of incredibly unforgiving physical conditions, building a thriving habitat, and later - missions to explore the far reaches of the lunar surface.

“After many years of setting up new studios   including Electronic Arts – under the private investor and venture capital model,” Joe commented, “I’ve been equally impressed with how the Kickstarter people have made crowdfunding so accessible, and with how fans of great game projects have participated in the process in such large numbers.”

Joe Got Game’s Kickstarter includes a variety of rewards: digital downloads (initially with Beta releases), plus T-shirts, limited edition posters, licenses for two future expansion packs and much more.

Joe went on to say, “We expect that the community will really appreciate the scope, realism and excitement factor of the Shackleton Crater design, as well as the opportunity to become part of the development process.”

Key Features:

  • Real Lunar Data - from NASA Lunar Orbiter Laser Altimeter terrain maps to radiant energy projections, we intend to use contemporary and cutting edge scientific technique to model the moon in the most realistic way possible.
  • Evolving Scientific Saga - We intend to use hard science fiction in the style of Jules Verne to evolve the game experience. As you uncover technology such as industrial scale carbon nanotube production and advanced 3D printing technology, Shackleton Crater will push the frontiers of science and engineering while maintaining scientific plausibility.
  • Dynamic Event System - Each game of Shackleton Crater will be driven by a dynamic random event library to engage players with the challenges of lunar living. Our goal is to make Shackleton Crater a unique play experience from game to game.
  • Flexible Multiplayer - Our multiplayer will have players compete, cooperate and collude in every session of Shackleton Crater! Or play completely solo. Your choice!

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