Earlier this month New World Interactive opened its doors to the gaming community with “Early Access” to play Insurgency, an example of an indie development team working directly with its community to create a compelling combat experience, while distinguishing itself from mainstream shooters. The game moves away from a release-package publishing model to a persistent development process that adapts an established genre with the future of social gaming.
The $19.99 Early Access fee will provide players with the Early Access build, the subsequent Beta, and the final game when it ships later this year.
Following up with community feedback, new additions include:
- Realism Mode: Players can filter the server browser to find matches with Realism mode, enabling gameplay settings that include friendly fire and exclude death messages and the killcam.
- Co-operative Mode: Player-controlled security forces can hunt for AI insurgents in specially designed maps.
- Expanded Maps: By popular demand, "Heights" is being experimented with to create a more expansive environment. Players will also see a new night version of the Siege map named "Contact."
- Intense 32-plus player online action with a focus on teamwork
- Customizing the game’s arsenal to player’s preferred style
- Choosing from three unique classes that affect movement on the battlefield
- Highly immersive audio with 3D VOIP to coordinate with and track other players
- Playing the most popular maps and game modes, and helping the development team prototype new ones
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