The v1.08 update fixes a bug that made the game crash on Windows 8, some display issues and much more. This update also supplies a more balanced game, with enhancements to the AI, the User Interface and the overall gameplay. It also features improvements to Nukes (now acquired every four months instead of each month) and above all a brand new 1945 Scenario.
v1.08 – April 10, 2013
• Bug Fixes
o Number of people and equipment in units now displayed correctly.
o Fleets without any naval units assigned are now automatically disbanded at the end of the turn.
o Loading data from country specific consts files fixed.
o Fixed the bug causing the game to crash under Win 8.
o Fixed problems with reinforcing units under certain supply level.
o Fixed problem with bad reading of constant values.
o Entrenchment bonus now reduced properly just after movement of the unit and not at the end of the turn.
o Game can be always running in Quick Start mode as Allies.
o Fixed display of the Defenders effective strength value.
o War relations in all scenarios.
• Game Play
o Modified balance to favor German human player against USSR AI.
o Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit.
o Changed supply schedule, now convoys are performed after selecting supply sources by units.
o It is now possible to see full description for all events.
o Increased Allied AI support on higher German difficulty levels.
o Randomness added to the creation of Vichy event, now there is only 50% of a chance that the Vichy France will be created after capturing of Paris.
o Modified balance to favor USSR human player against German AI. Now human player should have possibility to win against German AI on normal level.
o Supply system delivery updated.
o Changed AI behavior to keep aircrafts at least one hex from enemy units.
o Making Allied AI more aggressive (sill needs to have advantage to attack enemy).
o AI now uses the Nuclear Bombs more eagerly.
o It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage.
o Nukes are now acquired every four months instead of each month (moddable).
o Nuclear report added to the reports.
o Completely new 1945 scenario has been added to the game.
o If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel.
o If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered.
The v1.08 update is comprehensive and will bring all versions of Strategic War in Europe to v1.08.
Strategic War in Europe is being under the focus of strategy game veteran developer Leszek Lisowski who has led the development of half a dozen strategy games over the past several years.
Some exciting features of Strategic War in Europe are:
- Six unique scenarios spanning the time between 1939-1944
- An expansive map of Europe and North Africa that is 68 hexes wide and 47 hexes high
- Ability for players to control up to 25 countries across the three WW2 alliances (Allies, Axis, USSR)
- Five scaling difficulty settings for each country for added challenge and replayability
- Build your army to attack from land, sea, and air
- Economy and production system with a strategic element based on convoys and railroads
- Technology system that expands five unique areas of research
- Dynamic weather system that affects the tide of war
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