The orcs of Tanoroth are on the march, wielding magic never seen before: bloody, deadly, reality‐bending. The free nations of Rivellon are about to fall beneath their blades. Yet there are two unlikely heroes who can resist this savage magic: a condemned warrior released from his chains and a mystic heroine restored to life. Will they be strong enough to cope with the sins of their past? And will they be strong enough to counter the even greater threat that hides behind the marching orcs?
The Shelter Plane at the End of Time
Created by imp historian Zixzax the Almost Wise; located on the Precipice of Ages - where time itself ends in endless black - you will find your homestead. It is a barren place; arid and forlorn, but beggars can't be choosers, and neither can a couple of Source Hunters down on their luck. In time, though, perhaps your Shelter Plane might turn into quite a cosy abode really: a place to put up your feet and relax by the fire, staring out unto the very edge of oblivion.
What are some of the nifty things you can expect to find in your Shelter Plane?
The Transcript of Unravelled Destinies
As you play through Original Sin, you will encounter a great many characters, and like any respectable RPG hero worth their salt, you will be able to alter these characters' lives through your actions and decisions. For some, the consequences will be tangible and immediate; for others, they might seem imperceptible at first, but become more apparent as time passes.
Each time you visit your Shelter Plane, you can consult the Transcript of Unravelled Destinies and learn about the consequences of your actions, for it is a magical tome which registers the fate of every single being in Rivellon. By flicking through its pages, you will learn about what happened to all those people whose lives you affected. Did the young couple you reunited live happily ever after? Did that swindler you dragged to court really learn the error of his ways?
Did you impact past or present and did you thereby influence the future? Can you jump back to reality and still make changes?
Yes, the Shelter Plane at the End of Time is a lonesome and empty place at first, but never you worry! Its appearance will change, though not as the result of a wholesale shopping spree. Instead, decisions you make during specific quests will change its initial shape and give your Shelter Plane a distinctly different atmosphere...
Henchmen, the Gathering
As you recruit henchmen throughout your journey, there will come a time when you'll want to leave one of them behind (because you just cannot resist hiring that bull-sized battle mage you just met!). Yet fear not, for they will not hold a grudge against you! Instead, they will patiently wait for you until you require their services once more, safe in the comfort of your Shelter Plane.
The Coffers That Have No Bottoms
Each player gets his or her individual storage chest, where they may safely store their loot without fearing their loyal partner (or Zixzax...) might 'borrow' any of their belongings. Even the best of couples need their privacy.
Shelter from the Storm
If things get a bit much for you on the battlefield and you see no other option than to flee, you can quickly retreat to your Shelter Plane and catch your breath. After all, there's no shame in surviving, and when you feel ready to head out again, you can simply pick your waypoint of choice.
There is more to The Shelter Plane at the End of Time than meets the eye; much more! Seek and you shall find. Great wonders await inquisitive souls...
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