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Real Boxing

Platform(s): PlayStation Vita
Genre: Action
Developer: Vivid Games
Release Date: Sept. 17, 2013 (US), Aug. 27, 2013 (EU)

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'Real Boxing' (PSV) Announced - Screens

by Rainier on May 29, 2013 @ 10:11 a.m. PDT

Real Boxing, powered by the Unreal Engine 3, takes players on a journey from amateur to pro in one of the most comprehensive sporting games ever delivered in a handheld.

The detail begins with each boxer, designed from the laces up to be as realistic as possible. Each boxer has been motion captured in the ring, with every punch, every jab, every jaw-shattering uppercut portrayed in stunning definition. Real-time deformation technology portrays fighters’ facial injuries in gory detail, bones crunching as punches fly, a mist of sweat and blood filling the ring.

Featuring intuitive controls which make perfect use of the Vita’s physical and touch capabilities, Real Boxing offers a host of single, career and training modes with which to perfect your boxing style. Virtually every aspect of your fighter can be customised – from hairstyle to boots to your own tattoos, you’re free to express yourself how you prefer.

Inside the ring, the Vita’s power is showcased in genuine style – each opponent offering a different style. Real-time commentary and a dynamic crowd provide the full atmosphere of the big fight, with slow-motion replays allowing you to relive particularly dramatic moments over and over.


“With the exception of the cardiovascular benefits or the threat of actual, physical pain, Real Boxing is exactly that – real boxing,” says Remi Koscielny, CEO, Vivid Games. “We’ve crammed everything fans love about the sport of boxing into the Vita, making it one of the most comprehensive sports titles available for the system. We cannot wait to throw our hat into the ring this August.”


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