After discovering that the girl is being hunted by ghostly creatures, he embarks on his own journey into the mysterious world of rain to save her. Upon entering the world he discovers that he has also become invisible and he must learn to navigate through the unknown, using the rain to guide and protect him.
Throughout rain, players control the invisible boy, leveraging the unique ability to appear in the rain and disappear under cover to advance through the storyline. However, just like in the real world, players must understand that at times what they are able to see isn’t everything and they must use their imagination to interact with the environment and solve puzzles, and to help them along their journey to safety.
The world of rain is shaped by introducing a unique and harmonious blend of vivid fantasy artwork and realistic images. Combined with the expressive sound of falling rain, splashing water and the reflective nature of puddles as the invisible boy passes through, the game is designed to awaken the sense of uncertainty and solitude inherent in every player.
- An Interactive Action Adventure – A captivating story about a boy who enters the mysterious world of rain to save a girl. An original storyline told through an artistic approach to narration and immersive gameplay to transport the player inside the world of rain.
- Picture Book Art Style – The world of rain is realized using a distinct mixture of fantasy and realistic art elements. The pouring rain and the mystical fog bring players into the realm of fantasy. At the same time, the unique hand-drawn-art-style triggers a sense of nostalgia.
- Explorative Strategic Gameplay – With a little imagination, the player’s surrounding environment evolves into a dynamic, new world. Players control an invisible character whose silhouette can only be seen when they are standing in the rain. As players run under overhangs or move objects to create cover, the boy disappears from view; alternatively they must pick-up items to distract enemies and become “visible” again.
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