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Battlefield 4

Platform(s): PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Genre: First-Person Shooter
Publisher: Electronic Arts
Developer: DICE
Release Date: Oct. 29, 2013 (US), Oct. 31, 2013 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Battlefield 4' (ALL) - New Screens

by Rainier on June 17, 2013 @ 4:55 p.m. PDT

Powered By the Frostbite 3 engine, Battlefield 4 offers players a glimpse into that is more human, dramatic and believable than anything before it, where multiplayer game design elements are incorporated into the single-player campaign.

In single-player, gamers will experience huge environments, a playground of destruction, access to an arsenal of vehicles and the ability to direct squad mates. Taking a page from the social aspect of multiplayer gaming, the single-player mode will now track players’ progress, adding an element of persistence and friendly competition to the campaign.

DICE is adding two innovations in multiplayer: a game-changer called Levolution, and the return of the fan-favorite Commander Mode.

Levolution creates a dynamic and emergent battlefield where gamers can use the environment to their advantage like cutting the power to a building to shroud their enemy in darkness or reducing an entire skyscraper to rubble to alter the battlefield. With Levolution, the environment reacts to the player’s every move and ensures no two games will ever be the same.

Commander Mode places two opposing players at the heart of the situation room with a birds-eye view of the battlefield. It’s a tug-of-war match between two commanders as they deliver critical intelligence and powerful assets to their troops below to the turn the tide of the battle. Gamers will feel the rush of Commander Mode on current-generation and next-generation consoles as well as PC. For the first time, commanders can also take control from their iPad or Android tablet.



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