Doodle Jump

Platform(s): Xbox 360
Genre: Action/Adventure
Publisher: D3 Publisher
Developer: Lima Sky
Release Date: June 28, 2013

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Doodle Jump' (X360) Officially Announced - Screens

by Rainier on June 4, 2013 @ 9:31 p.m. PDT

Doodle Jump takes the adorably addicting, vertical-platforming gameplay of the original mobile game and brings it onto home consoles for the first time, with new content and an entirely unique control scheme.

Revealed in 2011, Doodle Jump for Kinect delivers a fresh, new take on the simple, accessible, tried-and-true action of the original. Players move their bodies left and right to control the Doodler, blast nose balls with arm gestures, fly with a flap of the arms and more, with other unique body motion controls. Doodle Jump for Kinect brings exclusive content to Xbox 360 that has never before been seen in the series: three brand-new worlds, treacherous bosses, challenging achievements, engaging power-ups and intuitive gesture controls.

“We’ve brought the Doodler onto new platforms before, but never like this,” noted Igor Pusenjak, co-founder of Lima Sky. “The unparalleled freedom afforded by Kinect for Xbox 360 allows us to explore new gameplay experiences we never even imagined were possible when we first developed the original Doodle Jump.”

Doodle Jump for Kinect will be available on Xbox LIVE for 400 Microsoft Points (requires Kinect to play).



More articles about Doodle Jump
blog comments powered by Disqus