Havok’s support for Xbox One includes a complete suite of modular and cross-platform tools including Havok Physics, Havok Destruction, Havok Cloth, Havok AI and Havok Script.
Havok Animation Studio (which was formerly marketed as Havok Animation and Havok Behavior) will also be available to all licensed Xbox One developers and publishers.
Havok’s suite of tools for Xbox One extends to the company’s newly-unveiled and improved Havok Physics 2013, which features significant technical innovations in performance, memory utilization, usability and simulation quality tailored to next-generation hardware platforms, and is the culmination of more than 5 years of R&D effort.
“Xbox One is an incredible platform with the power to drive gameplay innovation and to push visual fidelity further than we’ve seen before. Havok is proud to offer Xbox One developers the tools to create these new experiences,” said David Coghlan, Managing Director & President of Havok. “The combination of this powerful hardware and the versatile Havok suite of tools means that gamers will be seeing titles that offer a new level of captivating gameplay experiences.”
More articles about Xbox One