Starting out as a rookie and then moving up the ranks, players face adrenaline charged scenarios and conduct real police procedures while solving crimes and arresting perpetrators.
Written by Jim Walls (known for Sierra Online's Police Quest series) and some of today's brightest Hollywood talent, Precinct features a gripping crime story based on true accounts of real police cases. As players clean up the crime ridden streets, the plot thickens with corrupt cops, greedy public officials, and a deadly struggle for control of Fraser Canyon's criminal underground.
Playing in the first person perspective, Precinct's real-time 3D environments and gameplay deliver significant realism to the classic police adventure style Jim is famous for creating. Along with staple elements such as adventure and puzzles, players also encounter intense fast action gameplay sequences that include shootouts, high speed car chases, investigations, foot pursuits, hand-to-hand combat, and more.
The Precinct developers have launched a Kickstarter campaign to fund development of the game and are looking for $500,000. If the initial target is met then there are a few stretch goals:
- $600,000 (Awesomer) - At this level, we will be able to provide a more immersive gameplay experience. We will be able to produce hours of additional content and achieve a higher level of detail and beauty throughout the game.
- $700,000 (Mega Awesome) - If we get to this level, we will be able to include more locations, more characters, a deeper story, and deliver a very high level of polish. We expect to release a Linux version at this level as well.
- $800,000 (Badonk) - This level allows us to pretty much do everything we want to do for Precinct. In addition to more gameplay, more characters, more story, more polish, we expect to bring Precinct to iOS, Android, XBLA and PSN as well. You can also expect subtitled versions for the French, Italian, German and Spanish markets at this level too.
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