MechWarrior Online lets players command at will: go head-to-head online alone or with friends in high-octane Conquest and VS modes. Band together and form your own Mercenary Corp, invite friends and battle other player-made Merc Corps for prestige and power. Pledge your allegiance to one of the five great houses and fight for control of precious Inner Sphere planets.
You will play a key role in a dynamic and ever-changing universe where player exploits impact the world around you and daily story updates and frequent content additions create epic changes to the Inner Sphere universe and its many inhabitants.
MechWarrior Online delivers a rich online experience, rewarding everything a player does with experience points, C-Bills, unlocks, and recognition. Upgrade skills and refine your role in gameplay using an all-new leveling system, and up-to-the minute detailed player statistics allow you to compare, track and share your progress with other players.
Since the launch of Open Beta, players have spent more than 9.6 million hours or 1100 years playing MechWarrior Online, resulting in the annihilation of more than 46,941,487 Mechs. These loyal fans have lovingly destroyed 3 billion tons of metal on the battlefield, which is 8,359 Empire State Buildings, resulting in devastating carnage across the Inner Sphere, MechWarrior-style. Stacked end to end, these destroyed Mechs would reach to the moon and back 1,221 times. The total cost of this damage is a staggering 18,316,519,465 C-bills.
As far as the economy of the Inner Sphere, the MechWarrior Online player base has earned a whopping 10.1 trillion C-Bills. By comparison, the U.S. GDP is 14.99 trillion USD. The Inner Sphere fires far more missiles than the U.S., however, as 12,623,214,618 missiles have been fired since Open Beta.
This month alone the amount of lasers fired by pilots is a “mere” 2,451,270,519, but who said that Mech power can’t be used for good? That’s enough raw energy to power 87 million homes for one month.
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