Every time you play, the layout will be different. Use your wits, reflexes and items to survive and go ever deeper!
Perhaps at the end, you may find what you're looking for...
If you’ve never heard of Spelunky, it’s a platformer with randomly-generated levels, making each playthrough a unique experience. The game is hard, but it’s rarely unfair, and when you die it’s usually in a hilarious way that involves some kind of ridiculous chain reaction. The difficulty and the randomization work together to give determined players a very rewarding experience – it’s common for people to persevere through thousands of deaths to beat Spelunky and uncover its most notorious treasure and secrets.
The original "roguelike platformer" is returning to the place where it all started.
Originally released on PC in 2009, Mossmouth founder Derek Yu stated at the time of the XBLA announcement that "the original Spelunky doesn't need replacing." Now several years later, on the heels of the PS3, Vita announcement, things have changed and PC owners will be able to play the XBLA reboot of Spelunky after all.
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