Across the continents of Auraxis, thousands of players will come together in enormous battles to win control of territory and resources for their empire. With an extensive skill tree and a free-form class-based system, players will be able to customize their soldier, weapons and vehicles to match their play-style, or the needs of their squad, outfit or empire. Battles can last for days or weeks, so players will need to build real alliances and combat outfits to take on long-term strategic and tactical initiatives. With air, ground and seaborne combat, the battles are more intense than ever.
Various character, vehicle and artillery customization features will be available to players constructing the perfect fighter for their favorite of the three empires: The Terran Republic (the conservative, authoritative nation aiming to reunite the clashing factions), The New Conglomerate (a liberated faction fighting to remaining free) or The Vanu Sovereignty (technophiles seeking to develop and exploit alien technology). Also, an in-depth and adaptive class system – with ranks, unlockable traits and skill sets – will give players complete control over their online warrior.
While the exact dates are tentative and subject to change, the latest Roadmap update provides PlanetSide 2 fans with an outline of all the great content, updates and features players will see between now and June.
Here is a sample of the many exciting new roadmap updates:
- Outfit Recruiting - Rolling with an outfit in PlanetSide 2 is really making the most of what the game has to offer in a number of different ways, so we want to make the process of finding an outfit and finding new recruits easier for everyone involved.
- New Continent: Hossin - Adding a brand new continent: Hossin, a swamp covered continent.
- Continent Locking - Continent Locking (or the "Continental Lattice" in the post-lattice era) is on the horizon and will hopefully enhance the feel and depth of PlanetSide 2's overall metagame significantly.
- Outfit Base Capture - If your outfit is the top contributor to a base capture, we'll identify the facility/outpost as "belonging" to your outfit.
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