Have you ever hoped you could get back to the glorious days of Demolition Derby and FlatOut, climb behind the wheel of your banged-up ride and once again wreck your way to the finish line and show who’s the boss? You’re not the only one. Over the years, we’ve been asked thousands of times when are we going to get back to our roots and make another racing game that would capture the same spirit of over-the-top action and reckless racing.
Next Car Game is going to bring those unforgettable moments up-to-date, throw in the mix vehicle upgrading and spice it all up with massive online races where players can battle it out with their tricked out bangers.
Bugbear's Next Car Game is all about fun, breakneck racing and over-the-top crashes. We don’t shy away from contact, and indeed, our in-house engine is all about what happens when cars collide with each other and the world around them at reckless speeds.
It’s motorsport, but not just any motorsport. It’s motorsport with attitude.
Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper, big demolition derbies. Expect brand new ways for metal to bend and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.
Bugbear Entertainment issued the following statement:
We’re very proud to announce that the official Early Access launch of our titular demolition racing game, aptly titled Next Car Game, has been a huge success. The game was officially launched on Steam mid-January, and it instantly took the Steam Top Sellers chart by storm. In total, the game made over $1,000,000 during one week in sales through our own pre-order site and Steam.
This is an amazing success for a racing game, especially considering our tough road to the success. Along the way we pitched the game to numerous publishers in the hopes that the game would eventually get released. Unfortunately we receive the same response all over again – there were no market for a game like ours. Come on, who would want to race and crash with such old beaters? Well, we would! Because of that we didn’t give up, but instead chose to seek crowd-funding on Kickstarter. However, we experienced another setback when our Kickstarter campaign didn’t reach the goal we were aiming for.
However, we still believed in the game, and we decided to release a playable technology sneak peek. We were literally awe-struck by the great response the sneak peek received. The pre-order sales skyrocketed, and we reached and actually topped our original Kickstarter funding goal in just week! And most importantly: the success showed us that the players believed in the game.
The players will also be the ones to benefit the most from the success of the game. Thanks to our awesome fans, we finally have a chance to make the game we always intended and shape it into a definite demolition racing experience the players have been yearning for years. We already have some really great new stuff in the works, and if you have any ideas on what you’d like to see in the game, don’t hesitate to visit our community forum and let us know!
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