Players will be thrust into the dark, war-torn world of Cairn where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.
For humankind it is the dawn of a grim new age where iron has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food. Small enclaves of human survivors exist scattered throughout the world, holed up in hidden refuges. These humans have quietly watched the warring invaders destroy one another and have become wise to the strengths and vulnerabilities of their otherworldly foes. A few survivors have begun to exhibit strange new abilities after surviving possession or exposure to the warp. These unnatural powers are feared by some but give many new hope of launching a resistance to fight the "outsiders" and reclaim what's left of their world.
Act II brings the total gameplay to 20+ hours and adds a vast new region where players face off against the depraved Four Hills gang, led by infamous murderer, Darius Cronley, and descend into the dark undercity of Old Arkovia to unravel the gruesome truth behind the cursed city’s final days.
Act II showcases the consequences of choice. Desperation has driven human survivors to extremes and nothing is what it seems. Tough decisions will leave significant impacts upon the world. Strangers on the road, families, and even entire villages may live or perish based on the player’s actions.
With the development of Grim Dawn, Crate Entertainment is adamant about giving players true replay value; not a glorified loot-grinder. In Grim Dawn, players will find quests with game-altering choices, a powerful dual-classing skill system, secret areas to uncover and new challenge dungeons where enemies grow stronger the deeper you delve.
New Features of Act II:
- Venture through 10+ hours of new content .
- Descend into the challenge dungeon, "Steps of Torment."
- Explode obstacles with dynamite and repair structures to open paths.
- Test your hero against 10 new enemy-types and 23 bosses.
- 35 character levels and 106 new items.
Grim Dawn will receive additional updates to Acts I & II in the coming months, including more quests, new areas, recipe-based crafting, and multiplayer in early summer. Act III will launch later this year, with an emphasis on faction-based gameplay.
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