The Incredible Adventures of Van Helsing II

Platform(s): PC, PlayStation 4, Xbox One
Genre: RPG/Action
Developer: Neocore Games
Release Date: May 22, 2014

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'The Incredible Adventures of Van Helsing II' Introduces Runecrafting - Screens & Trailer

by Rainier on Feb. 28, 2014 @ 6:15 a.m. PST

The Incredible Adventures of Van Helsing II brings players the follow-up to the gothic-noir steampunk action-RPG influenced by Bram Stoker’s Dracula.

The incredible adventures continue, and Van Helsing, the famous monster-hunter returns to save the day again with the help of his charming, ghostly companion, Lady Katarina. The gothic metropolis of weird science is on the brink of destruction as chaos rules the streets and a new enemy plots revenge. It’s time to enter the dark side of Borgova and the forbidden wilderness, but beware: you are not the only one behind a mask.

Returning fans will be able to import their characters from the first adventure, while new hunters will have the opportunity to create their own legendary monster-hunter.

The Incredible Adventures of Van Helsing II is not just a collection of a dozen new maps and monsters, but a true sequel that keeps all the good bits from the first game, with a little improvement here and there and adds plenty of new features. If you enjoyed the snappy dialogues, the cheeky humor and the easter eggs of the first game, then you'll be happy to hear that the sequel will bring even more of those.


What is Runecrafting?

An additional in-game crafting method that supplements the already existing Forging option. Through this process players can create many different kinds of items, even ones that did not exist before.

Why do we need an additional crafting method?

Because difficulties strengthen the mind, as labor strengthens the body (Seneca for Hunters Vol.1.)? But seriously, we wanted to keep crafting viable throughout the endgame content, something that keeps the most dedicated gamers busy.

Could you tell us something about the basics of the crafting?

The system will use fragments. You gain fragments when you take apart an item, which is for free, by the way. The rarity of the item and its additional features determine the exact number of fragments you'll get. The fragments you get this way will be stored on a separate tab.

Is that it? I collect fragments and get cool stuff?

Dream on, friend. There are two basic types of fragments for each item: a base fragment (the quality depends on the rarity) and an enchantment fragment (based on the items enchantment, the very thing that gave it power: the nice + properties we all like so much). You will need to collect 10 pieces of each type of Fragment, in order to turn them into either an Enchantment or a Master Rune.

Can I turn Fragments into Runes for free?

No, it’s a material world, and you’re a material Hunter who made a ton of gold hacking and slashing. Time to put that gold to use.

This sounds awfully complicated. How will I not get lost ingame?

There will be a user-friendly interface with short tooltips that detail the process step to step.

Ok, I have the Runes. What’s next?

You grab an item and place a Master Rune on the lucky thing. The Master Rune will unlock the available enchantment slots. You can also unlock additional slots for critical hits, increased essence capacity and other useful features. There is more to that, of course, much more, but for now this might give you the basic idea. The crafting system is very exact and will turn your items into something unique.

Can I use the same Runes for additional effects?

Naturally. If you don’t want to test your luck, you can use the same type of runes to max out the enchantment bonus (i.e. critical hit).

I’m not cut out for this. Is this whole Runecrafting mandatory?

Of course not! It's all optional. The system is available for those who complete a particular quest, and later there will be a specific character - a certain mechano-magician dwarf - who will let you access these options. But we hope you will give it a shot, because it’s worth it.


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