Kingdom Come: Deliverance promises a first-person seat to a harsh and brutal power struggle for the throne. As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period-accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story.
Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones - it draws its inspiration instead from historically authentic characters, themes, and warfare.
Kingdom Come: Deliverance is a first-person, open world, realistic RPG that will take you to Medieval Europe in a time of great upheaval and strife. A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, Fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bard’s charm to persuade people to your cause. You will dive deep into a sweeping, epic, nonlinear story from Daniel Vávra, an award-winning designer from the Mafia series. Our unique, first-person combat system lets you wield sword or bow in both one-on-one skirmishes and large-scale battles.
In just two weeks, the studio has met 200% of its kickstarter goal – nearly US$1 Million. The first three stretch goals have been reached and a new tier has been added for a digital special edition (the Viscount). Two spots are currently available for each of the most exclusive tiers (Illuminatus and Saint) but all of the other tiers are sold out, which means over 100 battle ready hand-forged swords will be in the hands of Warhorse‘s loyal personal army!
“The ongoing support for our game continues to inspire and overwhelm us. We could not be more excited to begin crafting a truly special game.“ - Daniel Vavra, Creative Director at Warhorse.
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