The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways.
Controls and user interface have been completely revamped to fit the requirements of the PlayStation system.
“Still, the whole point & click gameplay and feeling remain the same. But we could benefit from the advantages of a controller-based system, for instance by additionally allowing direct Rufus control“, explains Tom Kersten, producer of the Deponia series at Daedalic Entertainment.
Rufus, one of the playable main characters, is not a pleasant guy. Ill-tempered and entirely too convinced of his own greatness, he lives at the edge of a small settlement somewhere in the most remote sector of the garbage-covered planet Deponia. He dreams of a better life in the floating cities of wealth and beauty high above the planet surface. When the angelic Goal falls from these privileged spheres down into a neighbouring trash heap, Rufus sees his chance. He decides to bring the unconscious beauty back to her home. Only a vague hope of making it off Deponia at first, he soon formulates an unscrupulous plan, as he learns that he is a dead ringer for Goal’s upper-class husband. The planned handover is only the beginning of a wild chase across Deponia full of twists, turns and mystifying mix-ups…
Deponia is an adventure game brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation.
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