Set in a beautiful, high-resolution World, Dragon Fin Soup features deep RPG mechanics, tactical decision making, turn-based but action oriented controls and serves the player with witty humor and deeply flawed characters, complete with original stories, crafting, fishing, gathering, pets and many other fun features.
The world of Dragon Fin Soup begins on the back of Asura, a giant dragon-turtle god who swims the multiverse of space-time, players choose to unravel the tale of their character in Story Mode or embark on a journey to discover the wilds of Asura in Survival Mode. With a variety of compelling locations to explore including spider forests, ice caves, abandoned mines, scorching deserts, mushroom forests and haunted mansions, Dragon Fin Soup kicks off the action with the tale of Red Robin, whose bloody dark past comes back to haunt her with a vengeance.
Dragon Fin Soup has been Greenlit on Steam and has simultaneously achieved its Kickstarter goal of $24,000.
With over two weeks still remaining in the Kickstarter campaign, backers can now help Grimm Bros unlock enticing stretch goals for Dragon Fin Soup, including new playable characters, new Gameplay Modes, fun features, new weapon packs, new quests, new abilities and much more!
For more details about the Kickstarter stretch goals, and to see more about the game and the special items that backers will be rewarded, visit here.
“Needless to say, we are extremely excited to have been Greenlit on Steam at the same time that we achieved our Kickstarter success, all in just two weeks after hitting the Top 20 with great support from the Steam community”, said Grimm Bros CEO, Ash Monif. “We developed the concept and art style for Dragon Fin Soup over a year ago and cannot express how happy we are that gamers and RPG fans agree with us. We are really looking forward to bringing this unique experience to market later this year, thanks to all of you who believe in Dragon Fin Soup as much as we do”!
Dragon Fin Soup will also be shown to public for the first time at PAX East in Boston, Massachusetts from April 11-13th.
Story mode focuses on storytelling, character progression and exploration. Beginning in a country village where players learn the mysteries of the world and encounter a custom blend of scripted events, crafted story quests and procedurally generated missions.
Survival mode plays like a classic Roguelike and is designed for the thrills and scares that come with exploring the dungeons, permanent death, fighting monsters and surviving to achieve the highest scores.
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