Each team has their own gigantic robotic Titan that they power up and support to help them fight and destroy the enemy’s base. At the core of Minimum is an elaborate blueprint crafting system where players collect resources to create customized weapons and armor that power-up during kill streaks, enabling skilled warriors and Titans to become deadlier as matches progress.
"Since its founding, Atari has been at the forefront of making creative and engaging games that resonate with the gaming community,” said Fred Chesnais, Chief Executive Officer, Atari, Inc. "Minimum continues on this track by offering unique third-person combat gameplay combined with depth of blueprint crafting that will allow players to compete against each other for hours on end using a multitude of weapons. We’re proud to bring Minimum to Steam and share this exciting game with fans that have eagerly awaited the launch."
Minimum was initially created by TimeGate Studios. Early on, TimeGate and the Atari team engaged into discussions to cooperate on the project. Atari then worked with TimeGate to help extricate Minimum out of the TimeGate bankruptcy and ensure that it would come to fruition. With the further involvement of Human Head Studios, Atari will proudly present this new breed of combat and crafting to gamers.
Minimum is no longer a free-to-play title.
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