Grand Theft Auto V

Platform(s): PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Genre: Action
Publisher: Take Two
Developer: Rockstar Games
Release Date: Sept. 17, 2013

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Grand Theft Auto Online' (ALL) Spring Update Details

by Rainier on April 2, 2014 @ 6:50 a.m. PDT

Set in the sprawling city of Los Santos and the surrounding area, Grand Theft Auto V delivers a world of unprecedented scale and detail bursting with life, from mountaintops to the depths of the ocean.

A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present day Southern California.

Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV. Amidst the turmoil, three very different criminals plot their own chances of survival and success:  Franklin, a former street gangster, now looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score. Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.

The biggest, most dynamic and most diverse open world Rockstar Games has yet created, Grand Theft Auto V blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.


All the classic hallmarks of the series return, including attention to detail and Grand Theft Auto’s darkly humorous take on modern culture, alongside a brand new and ambitious approach to open world multiplayer.

Capture Creator: Coming next week, the Creator community will be able to make their own original customized Capture Jobs and add to the over 3.5 million (and counting) player-created Deathmatches and Races currently available on Social Club. Players can strategically place pick-ups, define weaponry, set location, and tweak tons of other variables to make their own unique Capture Job for others to take on. We will also be reviewing homemade Capture creations to stamp standout experiences as Rockstar Verified.

The High Life Update: The High Life Update will allow players to expand their foothold in Los Santos with new high-end apartment options, the powerful Bullpup Rifle, new wardrobe items, the Dinka Thrust motorcycle and three new lavish cars to choose from, including the Super class Pegassi Zentorno. The High Life Update will also feature the debut of multi-property ownership in GTA Online, which means players will be able to own two distinct properties (with garages) simultaneously. All this plus the new Mental State player statistic, which is designed to let players see just how passive or psychotically unhinged fellow players in their session really are, and a slew of new Jobs.

Heists: Coming this spring to Grand Theft Auto Online, players can team up with their most trusted Crew members or with random other mercenaries in Grand Theft Auto Online to pull off cooperative Heist Missions for glory and profit. Stay tuned for much more information to come.
                                                     
In upcoming Title Updates and via dynamic tuning, players can expect:

  • The addition of a 'Non-Contact' option for Races. This will allow you to play standard Races with collisions disabled between player vehicles. Other players will appear as semi-transparent and you'll still be able to collide with non-player traffic, structures and other scenery, but this mode - for those who want to play it - will eliminate the "rubbing is racing" mentality that some wish to avoid.
  • Players will be able to call Lester and have him tell his cop buddies to turn a blind eye to any crime you may or may not be committing for a short period of time.
  • As a reward for players who leave feedback on Jobs, there will be some bonus RP granted every time a player likes or dislikes content after playing it.
  • GTA$ payouts will be increased when completing Parachute, Races, Deathmatches and LTS Jobs with less than 4 players.
  • As part of our ongoing commitment to target cheaters and keep the game as fair as possible, we are closing RP exploits and will be adjusting the RP totals of players who we know for certain to have gained illegitimate RP by cheating. Your RP will only be adjusted if you participated in mods, hacks, DNS redirects, manipulation of cloud files, or other similarly nefarious behavior. If you grinded short legitimate missions or otherwise gained a small amount of RP without modding, your RP should not be affected by this correction.
  • We’ll be fixing the issue where players who had upgraded personal vehicles prior to Title Update 1.10 were only able to sell them for $10,000.

These are just a few of the ongoing tweaks and enhancements in the works — and as mentioned above, community members are encouraged to reach out and let us know what they’d like to see added to the world of Grand Theft Auto Online.


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