The MotoGP season 2014 is about to start and with it, the development of the MotoGP video-game. A new console generation has brought many technical innovations into Milestone. A completely redesigned game engine will make its appearance not only on PS4 but also on the past gen platforms - with a new audio engine, new real-time lighting effects, graphic details that have never been seen before in a two-wheeled racing game, as well as a much richer multiplayer experience.
YEBIS 2 is a post-processing solution with the power to create stunning visual effects for next-gen development while offering current gen developers the ability to deliver high-quality visuals and lens-simulation effects.
“YEBIS 2 has enabled our development team to fine tune our visual effects to true next-gen quality levels”, said Andrea Basilio, Game Director Milestone. “Our aim with MotoGP 14 is to bring the most true-to-life superbike racing experience ever seen and using the YEBIS 2 middleware enabled us to achieve the finest optical effects. In short, YEBIS 2 fine-tuned our visuals enabling the dev team to fine tune the gameplay to perfection as you can see from the comparison screen we’ve recently released”, concludes Basilio.
“Through the power of YEBIS 2, developers can create fantastic visual effects that complement their games,” says Takehiko Terada, CEO of Silicon Studio. “As seen in the incredibly realistic lighting effects seen in MotoGP 14, YEBIS 2 has the flexibility and power to achieve the visuals goals of any game developer.”
With a completely redesigned engine to take advantage of next-gen consoles, MotoGP 14 features a new audio engine, new real-time lighting effects, graphic details that have never seen before on a two-wheeled game and, finally, a richer and evolved multiplayer experience.
More articles about MotoGP 14