Step into a bold, expressive world envisioned by Viktor Antonov (Half-Life 2, Dishonored)where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century. Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Trained and bred for battle they face off for the glory of their nations.
Choose your faction and progress your warrior through the ranks. Each rank unlocks new abilities and effects allowing deep strategic builds for your warrior on every level. Risk life and limb as the powerful Royal Marines or the fearless Cossacks in imaginative WarZones each designed to combine positioning, spacing and verticality to redefine your core combat experience. Fight with transformative melee and ranged weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull or electrocute your foes with high powered blades crackling with electro-static energy.
BattleCry is the first project for the studio since it was formed in 2012 with one goal: to create fun, high-quality online experiences for a connected world. Led by long-time industry veteran Rich Vogel, the team at BattleCry Studios is comprised of seasoned developers with decades of experience working on critically-acclaimed action and competitive multiplayer franchises. Together they have created BattleCry– a fun and accessible free-to-play game that amplifies team-based combat by combining visceral brutality, striking art direction and competitive multiplayer action to create a refreshingly new gameplay experience.
"The BattleCry team is happy to unveil the game that bears our studio’s name," said Rich Vogel, president and executive producer at BattleCry Studios. "We have been hard at work to create a fresh experience for gamers that brings together multiplayer action with visually stunning combat and are excited to share details about the game and have people play BattleCryin Bethesda’s booth at E3.”
- Competitive Multiplayer Amplified: Take on the role of an elite warrior and engage in brutal, high-action, 32-player battles in a variety of gameplay modes. Responsive, smooth controls unleash violent, high-impact, and stunning combo attacks previously reserved for modern brawlers. Dynamic movement allows you to seamlessly grapple, evade and mantle to quickly cover distances and evade the other team. Engage in combat and use the game’s Adrenaline system to unlock special powers for a short time or conserve Adrenaline to unleash your lethal Ultimate ability when the time is right. In BATTLECRY, your skill, timing, and teamwork create a diverse gameplay experience.
- Become a Warrior: Choose your side from the powerful Royal Marines, the courageous Cossacks and more as they come online, then build and progress your chosen warrior by earning iron and advancing through the ranks. Each rank unlocks new abilities and effects, allowing deep strategic builds for your Warrior on every Level. Select from classes like: the Enforcer, who wields a massive sword and transformative shield to inflict and absorb damage; the Tech Archer who unleashes a maelstrom of arrows from afar; or the Duelist, using blinding speed and stealth abilities to pick off unsuspecting enemies in isolation.
- A World without Gunpowder: Welcome to a world of ritualized combat where open wars are a thing of the past and warriors, the chosen few, risk life and limb in imaginative WarZones to maintain peace. Each Zone is designed to combine positioning; spacing and verticality to redefine your core combat experience. Fight with transformative weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull, or electrocute your foes with high powered blades crackling with electro-static energy.
- The Last Moments of Your Life: Enjoy intense graphics and animations, with immersive third-person cameras as you fight toward life or death. The game’s bold, expressive art style directed by Viktor Antonov (Half-Life 2, Dishonored) supplements the game’s visceral combat and heightens the gameplay experience. Inspired by comic books and illustrations, BATTLECRY’s highly-stylized environments change depending on whether you are winning or losing in the arena.
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