Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia.
The universe of Titanfall juxtaposes small vs. giant, natural vs. industrial and man vs. machine, as players will have the freedom to switch between fighting as elite assault Pilots or agile, heavily armored, 24-foot tall Titans. The action is rapid and varied — featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.
Expedition will introduce three new maps to the Frontier including Runoff, Swamplands and Wargames, and will be available in May.
Respawn Entertainemt designer Geoff Smith gives more details on the Runoff map.
Runoff was an experiment to try and make a small map but still allow Titans enough pathing options so that they don’t feel constrained or limited. The core concept of the level is multiple layers of paths: concrete canals filled with water and trash below, and upper levels that are cleaner and more industrial. I thought the canals would be cool for Titans to fight in, with Pilots able to jump across them. I also set out to make more choke points in the level, something that is pretty hard to do in our game, at least for Pilots with their enhanced mobility.
At the heart of Runoff are three main buildings. The largest is the main building housing two large inlet tubes in the center of it. The others are all connected with sky-bridges and running billboards. The trench below these buildings is the central artery of the entire map. If your Titan falls down into these trenches, you will have to travel back to either end of the map to find a ramp back up. The trenches also serve to help you escape quickly when your Titan gets into an unwinnable fight.
In CTF, the flag bases are located at either end of the main trench path. As a pilot you can use this trench to move between flags very quickly.
In Hardpoint, B is the only point which can be captured directly by a Titan but both A and C allow a Titan to see and shoot into them–have your auto Titan provide cover while you capture!
Titanfall Expedition is the first of three new content packs with each pack available for $9.99. For fans looking to get all three content packs while saving a few bucks, the Titanfall Season Pass is the way to go. Available for a one-time price of $24.99, the Titanfall Season Pass is available for Xbox One, Xbox 360 and PC and delivers all three content packs as soon as they become available.
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