Dreamfall Chapters is being developed in collaboration with Blink Studios and brings together the original Dreamfall team, including writer/director Ragnar Tørnquist (The Longest Journey, Dreamfall, The Secret World), art director Christer Sveen (Dreamfall, The Secret World) and writer Dag Scheve (Dreamfall, The Secret World). Lead designer Martin Bruusgard (Age of Conan, The Secret World) is also joining the core team, bringing fresh eyes and years of design experience to the project.
Dreamfall Chapters is divided into thirteen chapters and five books. Each chapter is designed for a single gameplay session — much like an episode of a TV show — and each book is designed to have a beginning, middle and end; a story arc within the greater story arc.
Over the course of the past fifteen months, the developers have been working on the entire game, but as they transition into the beta phase, the team will focus on wrapping up, polishing, testing and bug fixing the game chapter by chapter and book by book, in chronological order.
On June 27th, Book One: Birth enters beta and will be gameplay and feature complete.
Book One contains the prologue, chapters one and two, and the first interlude. Birth (and rebirth) is the theme of this opening book, as both Zoë Castillo and Kian Alvane are reborn into the world: one awakes from a coma, the other escapes from prison.
(The interludes, by the way, are a closely guarded secret and will remain so until the game has been released — but they feature a brand new playable character, one that will answer old questions and add new mystery to the universe.)
Dreamfall Chapters initially had three books, not five. The game has expanded in length and scope; not because they’ve been adding content or new features, but because the story plotted out over a year and a half ago demands it. If there’s one thing Red Thread won't compromise on, it’s the story.
Revisiting familiar locations and characters, and introducing new sights and sounds, new faces, new game mechanics, new thrills and challenges, Dreamfall Chapters takes the player on an emotional, exciting and challenging journey -- from a dystopian cyberpunk future, through the mysterious and dreamlike Storytime, to the magical landscapes of Arcadia.
Red Thread Games aims to recapture the heart and soul of The Longest Journey and to improve on the immersion and game mechanics of Dreamfall in order to bring you a fitting, satisfying and emotional conclusion to the Dreamer Cycle.
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