Archlord II

Platform(s): PC
Genre: Online Multiplayer
Publisher: WebZen
Developer: WebZen
Release Date: 2014

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Archlord II' Launches Closed Beta - Screens & Trailer

by Rainier on June 3, 2014 @ 4:33 p.m. PDT

Archlord II is a free-to-play medieval fantasy-based MMORPG, featuring vibrant in-game graphics, throwing fans into a world shattered by the endless conflict between two opposing factions.

Soon, players will be able to enjoy enormous Player vs Player battles, fighting to claim the ultimate prize and to become the Archlord – the world’s supreme ruler.

Running on the Gamebryo Engine, Archlord II will feature numerous great looking and unique battlegrounds designed for massive battles, holding up to 400 players. A classless character system will allow players to create unique and personalized gameplay styles.


Starting today, all players who received keys may redeem them on the official website. To do so, players should login to their WEBZEN account and follow the steps outlined on the website. New players can easily create a WEBZEN account on the global game portal.

Although pre-registration has ended, it’s still possible for interested players to get a beta key through WEBZEN’s media partners and the official Archlord 2 Facebook page.

All keys will grant free access to the closed beta test. Amongst the first players to receive guaranteed beta keys are the true fans and committed Archlord 1 players.

CBT players will receive a special gift when the game goes into Open Beta, to mark their special status and as a token of appreciation for their support. As there won’t be any non-disclosure agreement, WEZBEN encourages all participants to share their Archlord 2 experience with friends and other players.


More articles about Archlord II
blog comments powered by Disqus