Z-Run

Platform(s): PlayStation Vita
Genre: Action
Developer: Beatshapers
Release Date: June 24, 2014 (US), June 18, 2014 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Z-Run' (Vita) Gets Release Dates

by Rainier on June 4, 2014 @ 9:18 a.m. PDT

Z-Run thrusts you into a world that has fundamentally been overrun by a virus that has mutated people into flesh eating zombies that will do anything for their next meal.

Z-Run includes two game modes comprising of a story and a survival mode with the story mode seeing your chosen character attempting to escape the city one level at a time, while the survival mode tasks you to hold out for as long as you possibly can against the hordes of zombies with gradually increasing quantities of obstacles and zombies.

Z-Run features two characters, three unique environments and twelve deadly weapons. There is a male (Alex) and female (Clair) character that can both be customized and upgraded via points that are earned from the XP and leveling up system with the points being awarded for successfully completing a level. The XP can be used to upgrade a wide range of player abilities, such as increasing maximum health and stamina, reducing damage from zombies, amongst other abilities.

Stamina adds a strategical element to the gameplay as you balance between the effectiveness of a weapon and how much stamina it will expend; as you do not want to find yourself running low on stamina when surrounded by obstacles and zombies.

Where would you be in a zombie apocalypse without weapons? It is a good job that your character will be totally equipped with pretty much every useful weapon to take down zombies or bash their brains in! First up, there are slide-kicks that can be performed at any moment with minimal use of stamina, which are perfect for when you are out of ammo, while the melee attacks that are specific to each character naturally expends stamina, but packs one hell of a punch to a zombie brain!

The weapons range from blunt weapons to firearms and blades. The blunt weapons consist of tubes, planks, baseball bats and more besides, although they are categorized as expendable blunt weapons as they will degrade and breakdown into an unusable state after they have been used a few times, depending upon the weapon. The firearms consist of handguns, a shotgun and a crossbow and are a great tactic for instantly dispensing of zombies that will use very little stamina, although the firearms do require ammo which can be collected during levels, while reloading will be performed automatically depending upon if you have any ammo left after the clip has run dry. Blades consist of katana and tanto, which are far more durable than the blunt weapons resulting in a larger period of time before the bladed weapon degrades into an unusable state.

Z-Run can be played using the PS Vita touchscreen, physical buttons, motion sensors or any combination of them, and features music theme created by Vladimir “MoozE” Frey, an award winning composer (known for music for S.T.A.L.K.E.R.: Shadow of Chernobyl, Men Of War: Vietnam, Firestarter).


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