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Velvet Sundown

Platform(s): PC
Genre: Online Multiplayer
Developer: Tribe Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Velvet Sundown' Goes Open Beta - Screens

by Rainier on July 23, 2014 @ 2:22 p.m. PDT

Velvet Sundown is a contemporary, social multiplayer role-playing game featuring integrated Text-To-Speech technology.

Velvet Sundown is an new game that gives players a unique mix of social engagements and serious role-playing elements.

In Velvet Sundown, players take on the role of one of at least four randomly selected characters who find themselves as passengers on board a luxury yacht. Each character has their own unique background stories and missions that players must strive to fulfill. A unique feature in gameplay is that the success of each mission depends on the player’s skill in interacting with other players, which takes place primarily through chat functionality.  There are no pre-populated questions and answers, rather every player can let their fantasy run free in trying to persuade others players.

Velvet Sundown will feature Tribe Studios’ patent pending Dramagame technology where no two games unfold the same way, and new stories and dramas can be implemented in the game with ease. The story contains tens of millions of different outcome variations, giving the game previously undreamt of depth and replay value.

A single Velvet Sundown multi-player game session unfolds in the length of a typical TV show, about 45 minutes, in which players can immerse themselves into their characters.

By incorporating Text-To-Speech technology in Velvet Sundown, players will not only be able to type what their characters say, but they will be able to hear them speak! Acapela’s state-of the-art speech solutions offer the utmost in quality and technology giving the characters real natural voices. Every character in the game will have its very own voice tone! 

In order to offer an even more intense game experience, the developers have listened to player feedback and implemented two scenarios which differ in play and outcome. In “Sea of Fire”, the focus is on completing quests and winning the game. In “Story of Fathers and Sons”, the core elements are the social aspects and the development of your own story together with the other players.

At the beginning of the game, every player assumes the role of one of the up to eleven characters on the ship. This could be a passenger or one of the crew members. All characters have their own personality and individual backstory. Randomly assigned quests must be completed in the course of the game. The players determine how a game proceeds, because they can give their fantasy free reign to complete their tasks. Thanks to the integrated text-to-speech technology, players are able to make their characters speak the written texts in real-time and thus bring them to life. While a multiplayer session may only take about 45 minutes, thanks to Dramagame technology there are millions of possible story versions, offering an inconceivable replay value.

The open beta is now live on Steam and the official website.



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