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October 2014
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Stronghold Crusader 2

Platform(s): PC
Genre: Strategy
Developer: Firefly Studios
Release Date: Sept. 23, 2014

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Stronghold Crusader 2' A Few Weeks Delayed

by Rainier on Aug. 22, 2014 @ 9:44 a.m. PDT

Stronghold Crusader 2 promises the original game’s fast-paced skirmish gameplay with all-new maps, unit classes, traps and unique castle designs not seen before in the Stronghold series.

Taking as its basis the gameplay of the original Stronghold Crusader, Crusader 2 will take the world of fast paced skirmish play to new heights, with new troops, new traps, new castle buildings and a host of fiendish new AI opponents.

Featuring stunning new visuals, a tightly reworked interface for better battle control, environmental effects and threats, real-time physics and a range of gameplay enhancements, Crusader 2 promises to offer the same addictive, intense gameplay that has made the original a classic.

Simon Bradbury, Creative Director of Firefly Studios said, “Over the past two years we have stuck to our mantra that the sequel to Stronghold Crusader will be ‘ready when it’s ready’ and, although we hate having to delay the release, this is the best course of action for everyone. Our closed beta gave us vital feedback from the Stronghold community and the Crusader 2 team feels that the game needs more polish before we release it. We love being in control of our own destiny, unlike with Stronghold 3, and not being forced to release a game too early.

“In the bad old days, release dates were sacrosanct and publishers could force developers to ship even if we were not happy with the game. Now we’re in a much stronger position. Our partners, Mastertronic and Koch Media, have been very supportive and we have decided to release a better game on September 23rd.”

Firefly goes on to thank the community for their patience, outlining what the extra development time will be used for. CEO Eric Ouellette said, “As an independent developer self-publishing Stronghold Crusader 2, we are privileged to have fans who not only anticipate new releases but also show understanding when things like this happen. We are a small team working on Crusader 2 and to have a community of players who encourage us to take our time fosters a positive working environment and helps us to make better games.”

Simon Bradbury said, “We want to make the best ever 3D Stronghold game, something we’re completely happy with that lives up to the legacy of the first Crusader. By postponing the launch date we can invest time and money in return for extra polish, optimisation and bug fixes, creating a game we are proud to release.”

Stronghold Crusader 2 can currently be pre-ordered on Steam with 10% off, exclusive mini-campaigns and more.


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