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Terraria: Otherworld

Platform(s): PC
Genre: Action/Adventure
Developer: Engine Software (EU), Re-logic (US)
Release Date: Canceled

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'Terraria: Otherworld' Announced - Screens & Trailer

by Rainier on Feb. 16, 2015 @ 5:02 p.m. PST

Combining the sandbox gameplay experience with RPG and strategy elements, Terraria: Otherworld explores the Terraria experience in a new approach to the open world genre.

Re-Logic and Engine Software are pleased to formally announce a joint development venture that we hope will represent the next progression in the open world/sandbox arena:  Terraria:  Otherworld.  Expanding upon the immensely popular action-sandbox title Terraria, exploring what might have been, and approaching gameplay in a new direction; Terraria: Otherworld represents a novel take on the Terraria experience.

Set in an alternate dimension within the Terraria universe, Terraria: Otherworld places the player in a life-and-death struggle to restore a once-pristine world – now overrun by a malevolent force that has corrupted nature itself – to its original splendor.  Along with a rag-tag band of survivors, will you be able to successfully harness the power of an array of weaponry, magic, defenses, and even the world itself to thwart the designs of this unseen evil?

Andrew “Redigit” Spinks, CEO of Re-Logic, noted that this has been a long-standing interest:  “I’ve always wondered what other directions the Terraria concept could take – say a different gameplay focus or with a much larger budget behind it.  Terraria: Otherworld gives us the chance to play out those scenarios all at once.  I cannot wait to see how it all turns out in the end, and I think all of our fans will be extremely pleased with the final result.”

Ruud van de Moosdijk, Vice President of Development at Engine Software, expressed his excitement for the potential that this project possesses:  “We are very excited about finally announcing Terraria: Otherworld. It is a different approach to a much loved game which is exciting and scary at the same time, but I am glad we can now share it with everyone. We hope to share a lot more information and insight into the game and its development in the coming time and can’t wait to hear back what people think.”



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