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Age of Wonders III: Eternal Lords

Platform(s): PC
Genre: RPG/Strategy
Developer: Triumph Studios
Release Date: April 14, 2015

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'Age of Wonders III: Eternal Lords' Expansion Announced - Screens & Trailer

by Rainier on March 11, 2015 @ 9:26 a.m. PDT

Age of Wonders 3 marks a modern reimagining of the series, where players join a clash of kings, queens and dark lords for the spoils of an ancient paradise.

Age of Wonders III conjures up a magical world, filled with arcane powers and ancient treasures. Here empires rise and fall, led to victory or defeat by powerful heroes, who are like Gods to the armies they command. The Sorcerer, uses arcane magicks to shape the fabric of reality and summon otherworldly creatures no mortal man was ever meant to see. The mighty Warlord commands undying loyalty from his battle hardened legions, inspired by his many victories in the past, and the promise of glorious battles in the future. The Theocrat, favored by the Gods themselves, expands his realm by converting the unbeliever and holy war. Rogue leaders strike from the darkness, their cunning units tear into their foes and disappear before any chance of retaliation. Beware of the Archdruid, turning even the very forces of Mother Nature itself on trespassers who dare to defile her lands. All the while the Dreadnought plows through the forests in his massive, glorious juggernauts, using his skills in engineering and mana fueled machinery to crush those who stand against him. These heroes will meet on the vast battlegrounds of the Third Era, and when the dusts of battle have settled, only one of them shall be remembered as the ultimate ruler of the Third Age of Wonders.

These six Leader classes can be combined with any of the six main races of the Humans, High-Elves, Dwarves, Draconians, Orcs and Goblins allowing the player to create an empire in their own image, serving the powers of good... or evil.

Eternal Lords is the second major expansion for the strategy game Age of Wonders III, marking one year of continuous development since its release. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change.  New mechanics such as the Race Governance system, which allows players to tailor the features of each race in their empire to meet their strategic needs, add new layers of depth to empire development and diplomacy.   Embrace forbidden powers and reign for eternity!


Eternal Lords Content Includes:

  • The Necromancer Player Class: The Necromancer’s legions march to establish an eternal kingdom, unifying all the world’s races in death.  The Necromancer creates spectacular undead units, such as the Bone Collector, a crablike monstrosity which eats corpses to strengthen itself.  Other units are summoned, such as the Banshee, which invokes despair in the hearts of the living.  The Necromancer’s dark magic allows players to convert towns to cities of the dead, filled obedient Ghoul minions. 
  • Keeper, Grey Guard and Shadow Born Leader Specializations: Champions of Good, Neutrality and Evil respectively, these three new specializations deepen the alignment mechanics and provide players of all classes powers to withstand the challenges of the new age. Learn spells to summon mighty Angels, end game units who embody the essence of each alignment.
  • Frostling Player RaceFrostlings are a race of humanoids that emerged from the frozen north. Lead by their Ice Queens, they embark on frequent raids in warmer lands. Their seafaring skills, offensive fighting style and frost magic spread fear among the coastline villages they pillage.  Frostings are even more deadly in their home arctic clime, where they build cities carved into the very glaciers they hope will someday grow to cover the earth.
  • Tigran Player Race:  These feline humanoids hail from remote desert lands. They worship the sun and track the cycle of day and night; life and death. Their natural curiosity about necromancy and the passing of regal souls into kingdoms of glory in the afterlife inspires them to construct massive tombs. Tigrans are natural sprinters, capable of moving far faster in combat than members of the other races, and are familiar with shape changing magic, allowing their mystics to transform into Dire Panthers.
  • Eternal Lords Story CampaignAn epic battle of the forces of creation: fire versus ice, life versus death.  As Arvik, heir to a broken Frostling kingdom, you awaken forbidden necromantic powers to reclaim your realm. You will find unlikely allies, and must choose between your Frostling roots and the full potential of your new found powers.
  • Cosmic Happenings:  The dawn of the Eternal Lords has triggered cataclysmic events that can radically shift fortunes. These events occur as the game progresses, disrupting the best laid plans and providing opportunities for cunning players to gain an advantage. Falling Clouds can fill the world with mist, giving shock weakness to machine and armored units and reducing sight range, while the March of the Troll King can cause armies of trolls to rampage across the map.
  • Race Governance: Relations are now tracked per race, allowing you to make careful decisions who to make ware with.  Declaring war on an Elven city might give you a quick conquest, but don’t expect your Elven citizens to be happy about it afterwards! As your relations with each race improve, you will be able to earn unique racial perks that boost your armies and economy.
  • Unifier Victory Condition. When reaching maximum Governance for a Race, the production of a Unity Beacon is unlocked in cities of that race. Building Unity Beacons for the number of races set in the victory condition, makes you the Great Unifier and wins the game
  • A dozen Mysterious Map Locations:Capture the Reef Colony Dwelling, home to horrors of the deep, and discover new treasure sites such as the Lich’s Castle, Temple of the Sands and the Hall of the Forefathers to benefit your empire.
  • Plus New Hero Items, Standalone Scenarios and more!  Eternal Lords incorporates feedback from the community and coincides with a free update which includes "Play by Email", a new asynchronous Multiplayer Mode. In PBEM games, a player takes their turn in their own time and then uploads it to Triumph's servers. Once it is uploaded, an email is sent to the next player in the game, who may then take their turn. This allows players to play when they like, without needing to set aside a large amount of time with other people to play a game all at once. 

New content and features are integrated into the updated Random Map Generator.

Age of Wonders III: Eternal Lords will be available via online stores such as Steam and GoG for  EUR/USD 19.99

Players will explore a vast, living fantasy world with over fifty different location types ranging from ancient ruins, to mana nodes overflowing with magical power. But to gain control of these valuable assets they will have to fight intense tactical battles with treacherous bandits, fantastical creatures and rival leaders determined to claim the hidden treasures for themselves. They will lay siege to enemy cities and use flanking and unit special abilities to overwhelm the defenders.

Age of Wonders III features a host of different game modes. Players pledge their allegiance to either Sundren's Elven Court or Edward's Commonwealth in a story driven campaign where the player's decisions affect the outcome of the seemingly inevitable final conflict between the old forces of magic, and the rising power of technology.

Replay value is greatly enhanced when players discover the endless combinations of the Random Map Generator, capable of creating unique maps with the simple click of a button. This enables players to create their kingdom in environments ranging from lush forests, to icy arctic plains or a tropical island paradise, where the seas are guarded by massive tentacled krakens willing to devour any unlucky ship caught in their path.

Using Age of Wonders III's Multiplayer, players can join up with their friends, banding together to fight their opponents, or battle each other to decide who's reign will be everlasting and who's empire will be forgotten forever. These fights take place on maps built with the powerful Random Map Generator or any of the carefully hand-crafted scenarios.


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