After a long love affair with the Confederate and Union armies, the Scourge of War series is breaking away from the American Civil War setting. In this year of the Battle of Waterloo bicentenary anniversary, developer NorbSoft is undertaking the massive task of giving wargamers their first chance to play the whole final showdown of the War of the Seventh Coalition in Scourge of War: Waterloo!
Following in the footsteps of the previous games, Waterloo will integrate the chain of command mechanics that are a signature feature of the series. Contrary to most strategy games out there, Scourge of War: Waterloo not only puts players at the top of the chain of command but also allows them to play at a lower rank.
As a result players are not always almighty commanders, but also have to deal with orders coming from their superiors while finding an effective way to maneuver their own units by sending couriers. Communication and coordination were a challenge in this period of history, and Scourge of War: Waterloo simulates these difficulties with incredible accuracy!
With 20 historical scenarios, an unlimited user generated sandbox scenario system and multiplayer maps; Scourge of War: Waterloo offers giant battles involving thousands of soldiers ready to fight for the glory of France or for the members of the Seventh Coalition. Thanks to in-depth research, the game includes historical unit names, weapons, leaders and formations of this dramatic final encounter between Napoleon and his opponents.
Tune in tomorrow, May 06th, 20.00 (CEST), on the official Slitherine Twitch channel for a a sneak peek of the game.
Key Features
- Huge Napoleonic-era armies marching and fighting across enormous historical maps.
- A great amount of content, including 20 singleplayer scenarios
- An all new Sandbox campaign mode adding a strategic layer to your tactical battles
- Tons of engine tweaks and adjustments to suit Napoleonic Warfare- Units can now take cover in buildings!
- New and improved interface for easier command and control
- Highly accurate historical battlefield maps and general purpose battle maps.
- Realistic weather.
- Courier system for dispatches.
- Extensively researched historical order of battle for the full Battle of Waterloo
- Real time combat command of a brigade, division or corps
- Random play mode to generate battles.
- Routing server for multiplayer play.
- Multiplayer online combat in several modes, including: Standard opposite sides, cooperative play versus the AI ,play embedded within historical battle scenarios.
- Random play mode to generate battles of brigade, division, or corps size on any of the included maps.
- Extensive option set to tailor the game experience to the players preference and to allow good game performance on a wide range of systems.
- Full modding support including a moddable AI.
- Sounds and Smoke effects to bring the battles to life.
- Multiplayer games that can support as much as 32 players
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