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Starfighter Inc.

Platform(s): PC
Genre: Action
Developer: Impeller Studios
Release Date: 2017

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'Starfighter Inc.' Announced, Seeks Crowd Funding - Screens & Trailer

by Rainier on May 5, 2015 @ 12:41 p.m. PDT

Starfighter Inc. is a space warfare game that pits teams of mercenary pilots against each other in online battles featuring single-seat interceptors, multi-seat gunships, and massive capital ships.

Starfighter Inc. is a hardcore online multiplayer space combat simulator developed by Impeller Studios, a new team led by X-Wing series game designer David Wessman and MechWarrior franchise director Jack Mamais, along with Homefront producer Coray Seifert.

Players customize almost every aspect of their ship, from flight characteristics to weapon configurations to visual aesthetics. As multiplayer matches are won and lost, individual and team decisions affect the overall game universe, blending emergent gameplay with hard-science futurism to create a community-driven storytelling experience.

Impeller Studios has launched a kickstarter campaign, looking for $250,000, to finish development of Starfighter Inc.

“We want to work with the community to create an experience that taps into the pure multiplayer cockpit shooter gameplay that made games like X-Wing vs. TIE Fighter great,” said David Wessman, story and gameplay lead on the X-Wing series. “This game isn’t about exploration or mining or crafting. It’s all about tactical team-based combat.”

“For us, fun is just the starting point,” said Creative Director Jack Mamais. “We want to bring hard science, unprecedented immersion, and realism that blends with great gameplay to create a truly never-before-seen experience.”

Staffed by developers from the Desert Combat, Halo, and Battlefield series, the studio has been in stealth mode on the title since 2013. A virtual studio with 15 team members spread across 7 time zones, Impeller is focused on bringing landmark competitive multiplayer to virtual reality platforms.

“We’re on the cusp of a profound shift in games, computing, and human interaction at large,” said Coray Seifert, a producer and writer on Homefront, Frontlines: Fuel of War, and military simulations. “Multiplayer games in VR are going to reinvent the fundamental nature of games and we’re excited to be a part of that bright future.”



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