Ghost Theory

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Developer: Dreadlocks
Release Date: Q4 2017

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'Ghost Theory' Announced, Seeks Crowd Funding - Screens & Trailer

by Rainier on Jan. 22, 2016 @ 5:16 p.m. PST

Ghost Theory is a first-person survival horror, offering an authentic ghost hunting experience and set in real-world haunted locations, developed with native support for VR headsets.

In Ghost Theory, you are a gifted paranormal investigator able to catch glimpses of ghosts, and equipped with all the tools modern science can provide. Using stealth and your wits to survive, you will explore the most famous real-life haunted places to cleanse them of their evil presence, all the while collecting data and evidence to ultimately solve the eternal mystery of the afterlife.

Using a range of ghost hunting gadgets and abilities, you must investigate real world haunted places to reveal the truth behind their haunting, all the while evading the wrath of their resident evils ― or potentially eliminating them.

You will not shoot zombies or aliens, run and hide from murderous psychopaths, or follow a scripted, linear path. Instead, each location will be an open-ended haunted ground, with its own backstory for you to discover. But the more you explore and poke around, the more you risk angering the lingering spirits that roam the place. Rather than physically try to kill you, ghosts will stalk and harass you, becoming more aggressive as you get closer to your objective. Manage your stress and find a way to banish or capture them before they literally scare you to death.

You are free to take shortcuts or take your time to discover optional areas and secrets, gather data in the form of Ectoplasm samples or possessed objects, capture footage of ghost activity, etc.

Dreadlocks has launched a kickstarter campaign, looking for $141,439, to finish up development of Ghost Theory. Currently the game is planned for PC/Mac release but consoles are planned, with PS4 being one of the stretch goals.

"Our focus on VR means that all aspects of the game’s design and interface will contribute to your immersion, but the game will retain its chilling atmosphere even when playing on a monitor or a TV. Using live actors recorded with a stereoscopic camera, rather than 3D models, we will also offer the most realistic and terrifying encounters ever experienced," says Dreadlocks CEO Michal Červenka.


Key Features

  • Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
  • Real-world locations and cases: We have secured the rights to use several real haunted places, as well as their associated history, such as 30 East Drive, Pontefract, home to the most violent poltergeist in Europe. By drawing inspiration from the very best horror movies and stories, we hope to captivate players curious about the unknown.
  • Engaging gameplay: Use your Clairvoyance gift to see ghosts and experience visions of past events. Use a variety of ghost hunting tools, such as a UV lamp to reveal hidden traces of ectoplasm, a pendulum to locate buried objects, holy water to cleanse possessed objects, a camera to record ghostly apparitions, and many more.
  • Open-ended objectives: In non-linear levels, head straight for your target or explore hidden paths and uncover the mystery behind each haunting. Collect evidence in the form of recordings, samples, lesser specters, to fund your research and develop better equipment.
  • Innovative visual presentation: Using actors filmed in stereoscopic 3D and seamlessly integrated into the game’s environments, the game offers unparalleled realism and horrifying shock moments.
  • Native VR support: The game is developed from the start with VR in mind, and every aspect of the game is engineered towards providing the most immersive experience. The user interface, inventory, and overall visual feedback all emerge from the game world itself, ensuring that nothing ever reminds you’re in a videogame. Of course, the game will also be perfectly playable without a VR headset.

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