Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.
Hitman Absolution also introduces Contracts, a new online mode which allows gamers to create and share their own custom hit challenges within the game. They choose a level, targets, weapons and then set rules for completing the contract based on time, style and witnesses. As an asynchronous mode, players can compete against friends at any time, regardless of whether or not they are online. Upon accepting and successfully completing a contract, players will be rewarded in contract dollars which they can use to purchase weapons, disguises, upgrades, and techniques.
At a Square Enix media event in San Francisco last month we had the opportunity to check out the new Hitman Intro Pack, but that wasn’t the only bit of Hitman news to drop.
When asked about backwards compatibility support for previous Hitman games, both Square Enix’s senior director of PR, Reilly Brennan, and Io-Interactive studio head, Hannes Seifert confirmed that the Xbox 360 version of Hitman: Absolution is coming to Xbox One via the backwards compatibility feature.
Neither Brennan or Seifert had an estimated release date for the backwards compatible version of the game, simply saying that the specifics were up to Microsoft. Seifert added that Io-Interactive is a fan of the backwards compatibility feature and would love to eventually see all of the studio’s Xbox 360 titles enabled on Xbox One.
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