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Insomnia: The Ark

Platform(s): PC, PlayStation 4
Genre: RPG/Action
Publisher: HeroCraft
Developer: Studio MONO
Release Date: 2018

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'Insomnia' Switches To Unreal Engine 4, Launches Second Kickstarter - Trailer

by Rainier on April 27, 2016 @ 2:06 p.m. PDT

Insomnia: The Ark is a complex story-driven RPG that takes place on a colossal space metropolis brimming with the secrets of a long-gone civilization.

Set in a diesel-punk styled universe with dystopian, retro-futuristic styling, Insomnia takes place on a gargantuan, half-deserted space station 400 years in to its journey slowly making its way to an elusive planet known only as the Evacuation Point.

Insomnia takes place on a gargantuan, half-deserted space station known as The Ark that is slowly making its way toward an elusive planet known only as the Evacuation Point. The Ark is inhabited by the descendants of the Nomans, a race of people who escaped their home planet several centuries earlier when it had become uninhabitable due to a cataclysmic conflict between the Republic of Noma and the SORG Regime. Most of the station has been abandoned and is now colloquially known by its inhabitants as The Dump.

For the last 300 years, the Nomans have been living in the Manned Sector in fear of the SORG, the force that virtually wiped out Noman civilization. The only hope for the Nomans lies in the Evacuation Point, where they plan to start history again from scratch.

Players begin the game as a Noman with their character emerging from cryogenic sleep, trying to understand what happened on the Arc for the last twenty years as they meet other awakened colonists. Players are on a journey to the future, trying to understand the mistakes – and clues – from the past.

Studio MONO has launched a second Kickstarter campaign, looking for $79,777, to further develop its RPG Insomnia.

"It was no easy decision to return to Kickstarter. After evaluating the progress made on the project, thanks to the funds from our previous Kickstarter campaign and the over £100,000 we've spent out of our own pockets, we've got to a point where we need additional funding.  The money's for one final push to take the game past the current Prologue Chapter we have released to the public." said Anatoliy Guyduk, lead developer at Studio MONO.

"We switched from Ogre 3D to UE4, and are thrilled with the improvements in both the visuals and the performance of the game. The Prologue Chapter, which is up to four hours long -  depending on how much you explore and do, will show you how passionate we all are for Insomnia. We hope that you'll support us in our dieselpunk inspired journey, one last time!"

Key Features

  • Go it alone or assemble a crew: Pick between being a lone wolf in single-player mode or going for co-op with friends and family.
  • Fight in real time: Develop your character through tactical real-time combat—combining hundreds of skills and abilities.
  • Catch the drift: Insomnia will support French, German, English, Spanish, Polish, and Russian.
  • Prove your worth: Survive starvation, extreme weather, and serious injuries.
  • Free your mind: Break free from leveling systems, character classes, and tedious grind.
  • Embrace the unpredictable: Expect the unexpected with randomly-generated events and missions that keep things interesting.
  • Experience the next chapter: Immerse yourself in rich storylines that are updated regularly. Insomnia will ship with 15-20 hours of main storyline plus 20-30 hours of side quests (first season/year). More than 20 free chapters are planned after release, with 3-6 hours of gameplay each.
  • Solve the puzzle: Embark on non-linear quests and missions with several possible solutions.

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