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Rad Rodgers

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Publisher: THQ Nordic
Developer: Interceptor Entertainment
Release Date: Dec. 1, 2016

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'Rad Rodgers' (ALL) Announced, Seeks Crowd Funding - Screens & Trailer

by Rainier on Sept. 6, 2016 @ 12:39 p.m. PDT

Rad Rodgers is an action-packed 3D side-scroller inspired by the precision platformers of the '90s.

Bringing back the 90's-era platformer inspired by classics like Commander Keen, Conker, Ruff'n'Tumble & Jazz Jackrabbit, Rad Rodgers is an action-packed scrolling platformer with two characters: twelve year-old Rad Rodgers and his console-come-to-life ball busting buddy, Dusty.

Dusty is an overused last generation video game console who's likely just one restart away from a red-ring-of-death. He rides along in Rad's backpack, providing (sometimes questionable) verbal support, and lays waste with his punching power gloves.

Rad is a rambunctious but spirited young boy who maybe plays too many video games. After dozing off at the tail end of a long night of gaming, Rad awakens to find his dusty old console has turned itself back on. Suddenly a vortex emerges and he's sucked into his TV, where he finds himself the star in his very own video game adventure.

Dusty is Rad's good-hearted but foul-mouthed, now-sentient game console. His clock speed isn't what it used to be, but what he lacks for in megahertz he makes up for with experience and attitude!

Rad & Dusty's adventure begins in the First World, taking them through seven dangerous stages of action-packed, humor-filled, hardcore platforming fun. This decaying jungle world has been infected by a fierce corruption, and it's up to the unlikely buddy-duo Rad and Dusty to save the jungle's inhabitants and restore the Elder Tree as guardian of the land.

Interceptor Entertainment has launched a kickstarter campaign, looking for $50,000, to finish development on Rad Rodgers.

Frederik Schreiber, Creative Director on Rad Rodgers: "I grew up during the platformer's glory days, with Mario, Sonic, Megaman, Castlevania, and Earthworm Jim. Back then a new platformer came out every month, each with different fun characters and twists. But now the genre is mostly abandoned, with rare standouts like Braid, and the puzzle-focused Limbo."

Scott Miller, Founder of Apogee and 3D Realms: "Apogee used to rule the top ten PC shareware and sales charts in the early 90's with our platformer releases, like Duke Nukem, Commander Keen, Cosmo, and a dozen others. The idea of developing a similar style game with today's tech is extremely appealing to me. So while the Apogee brand is under completely new management, we can still involve key talent at 3D Realms to co-produce Rad Rodgers, and give Interceptor the right design guidance to ensure that the game lives up to the high standards of the platformers' golden era."

Jacob Østergaard, Lead Designer on Rad Rodgers: "To make sure Rad Rodgers is not just a modern rehash of old-school platformers, we're adding several super cool features never seen in a platformer, all designed to power-up the fun factor. First off, Rad's console companion, Dusty, loves to break the fourth wall, talking about the game itself, and to the player! This often confuses Rad, but Rad just thinks Dusty has lost his marbles."


Key Features:

  • Weapons: Dusty arms Rad with a variety of radical bad-ass weaponry. The Bolt Blaster has unlimited ammo, is easy to use, and more than enough firepower to get the job done. The Phoenix Cannon shoots out a fiery bird whose wingspan lights enemies ablaze as it flies by. There are 5+ weapons in this first chapter, with more to come.
  • Sounds & Music: Our composer Andrew Hulshult combined his years of musical experience (both performing and writing) with his passion for retro-style gaming to create an amazing and authentic soundtrack for the game complete with MIDI-inspired music... And synthesizers!
  • The Pixelverse: While Rad and Dusty are a great team, only Dusty can enter the electrified Pixelverse -- a dangerous spacetime-breaking region that exists behind the game world. Dusty enters the Pixelverse when necessary to repair glitches in the running game world, allowing both Rad & Dusty to continue their journey.
  • Classic Easter Eggs: The game features hard-to-find collectibles in sometimes even harder-to-find classic secret rooms. Use your precision platforming skills to collect 'em all.
  • Voice Acting: Dusty is voiced by none other than incomparable industry legend Jon St John. Rad's human counterpart is breakout child star Hunter Pratt. The two distinct personalities nurture a rare and cherished bond that can be felt throughout the entire game.
  • Humor & Gore: Rad Rodgers may appear to be an 'E for Everyone' game at first glance, but it's not. The explicit language, SFW adult themes, and the sometimes overkill action plants it firmly in the 'M for Mature' category (actual ESRB/PEGI/USK rating still pending).
  • Unreal Engine 4: Powered by Epic's incredible Unreal Engine 4, we're able to put more details than ever before into Rad Rodgers.
  • A Palette of Levels: You can't get bored with these levels -- each one has a completely new visual style with its own set of graphics, and music!
  • The vibrant living world of Rad Rodgers is steeped with mystery, revelation, and of course, perilous peril. Below are some examples of early concept art for the game that describes the kind of variety for which we've strived.


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